Estadísticas de juego mundiales

Garshasp: The Monster Slayer

Logros mundiales
 
% de todos los
jugadores
Logros totales: 36
Debes haber iniciado sesión para comparar estas estadísticas con las tuyas.
70.4%

Viamboor Killer

Kill Viamboor
69.5%

Health Conscious

Find the first Hoom seed
56.0%

Monster Killer

Kill 100 Enemies
51.5%

Sword Fighter

Upgrade the sword
49.3%

Akatash Slayer

Slay Akatash
46.1%

Counter Attacker

Execute the first counter attack
32.8%

Angry

Execute the first rage attack
26.9%

Healthy

Find the fourth Hoom seed
26.7%

Viamboor Hunter

Kill both Viamboors
25.5%

Monster Slayer

Kill 300 Enemies
17.2%

Perfect Rage

Hit 7 enemies with a rage attack
16.4%

Overcome Anger

Kill Khishma
14.8%

Cool'em in Summer

Throw ten enemies in the water of the lake while on the raft. (with a splash!)
13.9%

No Fear

Kill Gandarava, the Sea Monster
13.8%

Dragon Mace

Achieve the dragon mace
13.2%

Sword Master

Fully upgrade the sword
10.8%

No Golden Crown

Kill Hitasp
10.4%

No Underworld

Finish the game with no game overs
10.3%

Mace Fighter

Upgrade the mace
7.7%

Mace Master

Fully upgrade the mace
7.5%

Pahlevan

Finish the game in normal mode
7.4%

Combat Master

Fully upgrade the sword and the mace
6.8%

Good Warrior

Finish the game in easy mode
6.1%

God of the Sea

Kill Gandarava without getting hit
5.5%

Viamboor Master

Kill Viamboor without getting hit
5.4%

Counter Attack Master

Execute 100 counter attacks
5.3%

I am the Monster

Kill both Viamboor without getting hit
4.9%

Sliding Lion

Do not get hit while sliding down in Jungle
4.7%

The Ultimate Pahlevan

Finish the game in hard mode
4.6%

Perfect Body

Find the sixteenth Hoom seed
4.5%

Sliding Panther

Do not get hit while sliding down in Siavoshgard
4.4%

Single Life

Finish the game without saving
4.4%

Rage in Blood

Execute 100 rage attacks
4.4%

Sliding Tiger

Do not get hit while sliding down in Ooshidaran
4.3%

Natural Health

Finish the game without using any health fountains
4.2%

Ruler of All

Kill Hitasp without getting hit