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April 14, 2013 - wanderlands
Hey everyone, thanks for checking out and supporting our game. We know we haven't been very timely with updates or news, sorry about that - we've been busy quitting a fulltime job and travelling the world (Alan), studying medicine and running game events (Harry), all the while working on Sokobond.
The game's really coming together: we've honed the mechanics and progression, culled levels to give you the very best headscratchers with no fluff, and added refined touches of juice while retaining our clean, minimalist style. We can't wait to show you the awesome results.
Not convinced by our admittedly extremely enigmatic teaser trailer? Here's some empirical data from our experiments (aka quotes from people who have playtested Sokobond):
- It’s quite rare to find a game that encourages you to learn a subject this… formal without pushing the requirement in your face or letting it in any way detract from the gameplay.
-Ardjuna Seghers (Trusted Reviews)
- Do you like the periodic table of elements? Then you should probably play Sokobond... Whatever works for you. -Tom Bramwell (Eurogamer)
- There are elements of Sokoban, mixed up with SCIENCE, creating what I think would make just about the best imaginable tool for teaching year 8/9 chemistry students the complexities of covalent bonding. -John Walker (Rock, Paper, Shotgun)
- This game... makes me want to stab myself. -Zach Barth (SpaceChem)