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Retrobooster
2013년 5월 31일 - Really Slick

VG247 posted this video with commentary[www.vg247.com] this morning. It has footage taken at Indie Press Day about a week ago and commentary from yours truly. They gave me a good chance here to explain what Retrobooster is all about.

2013년 5월 25일 - Really Slick

Snowy has another Indie Quicklook on YouTube, this time leading off with Retrobooster. He says it's "an awesome game." He'll get no arguments here. http://youtu.be/Qy_C16fXhc8

2013년 5월 23일 - Really Slick

Yesterday I was up in San Francisco recording this video with IGN's Justin Davis. It makes for a good introduction to Retrobooster. http://www.ign.com/videos/2013/05/23/retro-booster-developer-demo

2013년 5월 10일 - Really Slick

The playable demo runs on Windows and Linux. This release has some gameplay improvements and a big update to level 4.

Downloads[www.reallyslick.com]
Blog entry[www.reallyslick.com]

  • Bug fixed: Terrain tile warping was distorting some terrain in strange ways. This is mostly a cosmetic improvement.
  • Bug fixed: Invalid shaders were sometimes causing an ugly first frame when starting a new level.
  • Bug fixed: Fixed rare crashing bug (only saw it about once every 3 months during development).
  • Heavy remodeling of Level 4 to introduce some better flying challenges.
  • Reduced enemy weapon damage values and increased amount of enemy fire.
  • Added mini tokens that restore 10% of health or shields.
  • You cannot be crushed by small enemies anymore, only larger ones that do not appear in the demo version.
  • Automatically switch to Ion Bolts (default weapon) when other primary weapon runs out of ammo. Good idea, Derek.
  • Added splash damage to most explosions. Made a few exceptions so, for example, player’s missiles do not destroy one another.
  • Score multipliers are now increased by doing damage and destroying enemies. Before they were only increased by destroying enemies.
  • Added visual and audio feedback for score multipliers so that you know if you are about to go up or down a notch.

2013년 5월 10일 - Really Slick

May 22nd is Indie Press Day in San Francisco. This will be the first time members of the press can try the full game (or as much of it as I have built). http://indiepressday.com/participants/retrobooster-really-slick/

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