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Rebirth
New screenshots!
June 19, 2013 - Rico

Hey everyone,

I added a couple of new screenshots of our new environments. What does everyone think, do you like the direction we're going with?




26 Comments
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Стрелок Oct 2, 2013 @ 5:05pm 
I was thinking along the lines of LURK 1.1; gray tunnel vision for exhaustion, red pulses for pain/bloodloss (since we can't physically feel it) and yellow tinge of the corners + low audio pulses reminicent of a headache? I found the system very intuitive and quick to adapt to.
Rico Oct 2, 2013 @ 2:20pm 
Yup the UI will get as minimal as possible. I have it on my roadmap to implement visually checking your body for damage. If I can have it my way too, I'd love to also allow bandaging/fixing/breaking of individual body parts, but we'll see when we can get to that.
Стрелок Sep 12, 2013 @ 12:42pm 
Like the graphics, can we get a more minimalist UI though?
JoshTehG4m3r Sep 9, 2013 @ 5:32pm 
Looks great Rico, cant wait to get my hands on the game :)
Rico Sep 2, 2013 @ 11:07am 
@all

Thanks for the feedback, will keep it in mind!
J@R|-|E@D Sep 1, 2013 @ 7:25am 
Roofs hmmmm can do something about them......may be a unique kind of spiders.....
ajn!n Aug 28, 2013 @ 11:40am 
GODNO!
K1LL3RRS Aug 15, 2013 @ 5:19am 
Hoo,, espero que seja bom, pois o warZ esta uma merda!
Brad Pepe Vlad Jul 25, 2013 @ 2:58am 
Yeah I would say add a small range of dark, matted colours to give a little more depth.
Unusual Festiv3™ Jul 23, 2013 @ 7:07am 
This game looks EPIC :D