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Richard & Alice
28 February 2013 - LewisDenby

We're so incredibly happy with how things are going so far. Since release last week, we've had a bunch of fantastic reviews, which is crazy, and an incredible honour.

Edge Magazine, the industry's flagship publication, called Richard & Alice "a quietly powerful tale", awarding us a 7/10 (which, as anyone who knows Edge will attest, is a fantastic mark to get in that mag).

Meanwhile, Rock Paper Shotgun called the game "incredibly moving," while Digital Spy gave us four whole stars. Hooray!

We're going to be collecting all the reviews over on the Richard & Alice website, so head over there for more still.

I can't wait to see what more people say as the reviews continue to roll in. But we're still focused on getting this baby on Steam. So if anyone likes the idea of a story-driven adventure game about how characters behave in a world that's somewhat gone to the dogs, give us an upvote and you'd be loved forever more!

23 February 2013 - LewisDenby

After an eternity of hard work, Richard & Alice is finally out! It's available from GOG, Desura and IndieCity for just $5.99... and with your help, Steam can follow!

In case you're yet to be sold on the game, there's a free demo for you to try out. It's available - along with links to purchase the game - from www.richardandalice.com.

Early reviews are strong, too. Exciting times! Thanks to everyone who's voted so far.

8 December 2012 - LewisDenby

Hi everyone! So, as I mentioned last time, we commissioned some people to help us package up Richard & Alice into something that looks a bit more appealing. I'm very pleased to reveal the first results of this - you can now have a look at our gorgeous promotional artwork and cracking new logo. I'm really happy with the results - they really capture what we're trying to do with Richard & Alice.

We also have our regular artist, Kyra Hills, working away on some new character art for the game - she's already finished one of the new portraits, but there'll be more to come, and once they're all done we'll be sharing them with you on here.

Finally, we're almost 3/4 of the way to being fully funded on IndieGoGo, which would allow us to really do something exciting in the final stages of the project. We want to give Richard & Alice even more original music and even better art, as well as giving it an exciting launch campaign. If you'd like to help out, head to www.indiegogo.com/richardandalice - every little helps.

Oh - and we've added a new trailer and screenshots to this page. Which is pretty cool, too.

Thanks everyone!

15 November 2012 - LewisDenby

Hello everyone! This is just a quick message to say we're in the process of commissioning new promotional graphics (logo, cover art etc) which should hopefully better convey the tone of the game. All your feedback on this has been super-helpful, and highlighted some interesting association issues we hadn't considered. We'll be revealing the new image in the next month or so, and I think you'll be pleased with what you see.

We also have an IndieGoGo campaign, to help us fund some new music and artwork for the game. If you feel able, it'd be awesome if you could head to http://www.indiegogo.com/richardandalice and help us out - we think we've got some pretty cool perks available.

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