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Richard & Alice
2012년 12월 8일 - LewisDenby

Hi everyone! So, as I mentioned last time, we commissioned some people to help us package up Richard & Alice into something that looks a bit more appealing. I'm very pleased to reveal the first results of this - you can now have a look at our gorgeous promotional artwork and cracking new logo. I'm really happy with the results - they really capture what we're trying to do with Richard & Alice.

We also have our regular artist, Kyra Hills, working away on some new character art for the game - she's already finished one of the new portraits, but there'll be more to come, and once they're all done we'll be sharing them with you on here.

Finally, we're almost 3/4 of the way to being fully funded on IndieGoGo, which would allow us to really do something exciting in the final stages of the project. We want to give Richard & Alice even more original music and even better art, as well as giving it an exciting launch campaign. If you'd like to help out, head to www.indiegogo.com/richardandalice - every little helps.

Oh - and we've added a new trailer and screenshots to this page. Which is pretty cool, too.

Thanks everyone!

2012년 11월 15일 - LewisDenby

Hello everyone! This is just a quick message to say we're in the process of commissioning new promotional graphics (logo, cover art etc) which should hopefully better convey the tone of the game. All your feedback on this has been super-helpful, and highlighted some interesting association issues we hadn't considered. We'll be revealing the new image in the next month or so, and I think you'll be pleased with what you see.

We also have an IndieGoGo campaign, to help us fund some new music and artwork for the game. If you feel able, it'd be awesome if you could head to http://www.indiegogo.com/richardandalice and help us out - we think we've got some pretty cool perks available.

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