해당 게임을 커뮤니티가 Greenlit 하였습니다!

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Crimsonland
It's green!
2013년 11월 12일 - 10tons

Crimsonland has been Greenlit. Yes! A big thank you from everyone at 10tons to all the fans, gamers and supporters who voted and otherwise helped Crimsonland through.

Now the real work begins. Well, we've done quite a bit of remastering of the codebase already, but much remains to be done. While we have a lot of other high priority work going on that we simply can't put on hold, we have every intention to honor our original promise of getting the game released within 90 days from today.

61개 댓글
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10tons 2014년 5월 5일 오전 5시 47분 
All right, Crimsonland.com [www.crimsonland.com] has been updated. Check it out!
Mayor 2014년 4월 30일 오전 9시 53분 
where is the game ????
rr- 2014년 3월 24일 오후 2시 53분 
With patience comes great reward. It took 15 years to release Duke Nukem Forever; we just have to wait 4 years more for CL2.
Spydrebyte 2014년 2월 28일 오전 12시 32분 
Been waiting agessss (╯°□°)╯︵ ┻━┻
Spoon Of Doom 2014년 2월 14일 오전 1시 59분 
That's goog to hear, I'm really looking forward to playing the enhanced edition. I guess a few more months of wait really don't matter any more at this point.
10tons 2014년 2월 13일 오후 11시 25분 
The current plan is to not touch the game code at all.
OttoNL 2014년 2월 13일 오전 7시 10분 
Okay. That's not too bad. By the way you're not changing too much I hope? :P
10tons 2014년 2월 12일 오후 11시 39분 
Heh, the CL2 situation does stink, doesn't it? We're really sorry about that and not repeating that here. We figured after 10 years and more than a year on Greenlight a few months of more delay is a drop in an ocean. It's also worth noting that the delays are *also* due to us going bigger on the remastering work. Currently we're planning on recreating more or less all graphics instead of just retouching a little here and there.
Spoon Of Doom 2014년 2월 12일 오후 12시 07분 
30%? Oh man... I hope I'm wrong, because I'm smelling a Crimsonland 2 situation here :/
10tons 2014년 2월 11일 오후 11시 39분 
Crimsonland has been done for about 10 years, Crimsonland Remastered (what we'll release on Steam) is about... 30% done. Prior commitments have dragged on far longer than we expected, and we've just recently been able to start on the remaining work. We'll fail royally on our original target release date, but hope to have the game out in April(ish).