Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
This item has been banned because it violates the Steam Terms of Service. It is only visible to you. If you believe your item has been banned mistakenly, please contact Steam Support.
This item is incompatible with Greenlight. Please see the instructions page for reasons why this item might not work within Greenlight.
Current visibility: Hidden
This item will only be visible to you, admins, and anyone marked as a creator.
Current visibility: Friends-only
This item will only be visible in searches to you, your friends, and admins.
A Small Update
November 10, 2012 - Coilworks
We are glad to hear from everyone and we are reading through all of your comments! It is nice to see that you all seem positive about the game and where we are heading!
We were in a Joystiq Indie Pitch about one month ago, and we gave them a few screenshots to post along with it, which we now have uploaded here on Greenlight! If you want to read the article you can follow the link below.
It might be worth mentioning that all the screenshots are showing how the game once looked, but they are out dated. They still convey the style of the game, but we have been improving and reworking almost everything from shaders, lights, textures and effects to things like level graphics, backgrounds and clouds.
We have also updated our Q&A discussion here on Greenligt with response to some of your comments. Please feel free to check it out of you want some new and fresh information about the game (we are giving away some previously unannounced information there as well).
As for what we are doing right now, we are working on finishing up some last tasks before we can show everything off. After that we are aiming at making a new real trailer! We are saying real trailer because the announcement trailer was actually more like a teaser. Might still take a few more weeks, but hope you stay tuned!