This game has been Greenlit by the Community!

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The Oil Blue
May 28 - chubigans

Hey everyone! First off, I wanted to thank everyone who voted for the game. I really appreciate it and it means a lot that the game was Greenlit to Steam. I have a lengthy update regarding the game and the future of it being on Steam, which you can read here[chubigans.tumblr.com].

Thanks again for all the support, and if you have any questions feel free to post them below.

January 7 - chubigans

EDIT: well apparently the game was greenlit just a few months after this post! So I will have an update on the situation of bringing this game to Steam next week.

***

Hey folks! After a lot of thought, I've decided to delist the Oil Blue for Greenlight consideration later this month.

Ever since Cook, Serve, Delicious! has been on Steam, I've had nothing but wonderful experiences. The game has been updated multiple times per month since release, from adding new content to improving gameplay balances and squashing the occasional bugs. I'm proud of the fact that CSD supports nearly every Steam feature available, including Leaderboards, Cloud, Trading Cards, SteamPlay and Achievements. The community has been great and the sales have been tremendous.

Had the Oil Blue been greenlit for Steam, I would be very limited in the support I could give it to really make it shine on this platform. Because it uses an old engine (Game Maker 7), I'd have to port it to Game Maker Studio before being able to actually work on it and provide patches/updates, something that's extremely difficult to do as I don't have the original finished source code (as it contains a lot of third party extensions and libraries that are no longer supported). The flip side is releasing the game as is, but the idea of putting a game up on Steam and not being able to issue patches or even basic Steam features such as Achievements is just plain unacceptable, as I've learned with the last three months of Cook, Serve, Delicious support.

With each new batch of Greenlight titles being approved, the game gets somewhat closer to the top 100 (but still fairly far off, hovering around 78% to to the top 100), and I needed to go ahead and remove the game for consideration this month before its too late.

While I'm proud of the Oil Blue, I feel that there are a lot of components that I would probably do differently had I made it today, and a lot of the lessons I learned from that game went into Cook, Serve, Delicious! The Oil Blue is a good game, but rather than spend a bunch of resources and time into an old game I'd rather focus on the new.

And man, am I ever excited for my next game to come out this year. I'll be revealing it around Spring, and it will be on Steam Greenlight. It's a sim/strategy game that has the potential to be my biggest game ever, so I can't wait to share more info. Until then, thanks so much for the Cook, Serve, Delicious support, and I'll cya back in the Spring!

September 23, 2013 - chubigans

I thought I'd list what I'd like to do for the game if we're Greenlit in the future, as I did with my other game, Cook, Serve, Delicious!

It's a little more difficult to add features and improve upon the game as I am doing with CSD, as the source code is damaged and the time to port the game over to a new engine would be quite large. Still, that doesn't mean I can't add a few new features.

First, I will have the game fully support Steam Trading Cards, with 5-8 or so to collect. Secondly, I'd like to lower the price further to about $6.95, with a day one discount added on top of that. Finally I'll do my best to look into Steam Cloud support but for legacy titles like this it's a bit trickier, but still possible.

Anyways I'm so ecstatic for my other game to have been Greenlit (Cook, Serve, Delicious!) and I can't wait for that release. Thanks everyone for your votes, and here's to a bright green future!

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