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August Status Update
August 14 - Aaron Foster
I know we are always very quiet on the news front but a lot has been happening over the past few months with development that we are super happy about. We just wanted to let you know we’re still alive and kicking!
Routine has been advancing very well lately, as we’ve been making a lot of progress in all areas of Development. Some of the Sound work we have been doing has been super exciting, especially as we have been working on implementing some cool functionality with Physics Objects!
We’ve also begun to Polish and Finalize a few small areas in Routine, which has been thrilling as were seeing less and less placeholder work in the game.
Our weekly play tests are definitely feeling a lot less *Playtesty*, and we honestly couldn’t be happier about that!
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As with the last update here are a few common questions from the public:
• Are you guys still supporting the Oculus Rift?
We are all extremely excited about VR because we believe it brings unparalleled immersion and that is something we would love to be a part of. However at the moment we have had to slow down our VR integration as we all get extremely motion sick with the current kits. We will take another look at implementing VR closer to release but for now we can’t fully commit to a VR version of Routine.
• The Routine website is down, are you guys dead?
Fear not! we are just switching hosting services as our current one was just too expensive. The website will be back up and running soon.
• Will you be doing Early Access for Routine?
We only want to release a fully finished game as we believe it’s the best way to play Routine.
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Thank you all for the patience and constant support, we don’t always get a chance to respond to everyone’s messages but we do read and take in all the feedback you guys have, thank you.