This item has been banned because it violates the Steam Terms of Service. It is only visible to you. If you believe your item has been banned mistakenly, please contact Steam Support.
This item is incompatible with Greenlight. Please see the instructions page for reasons why this item might not work within Greenlight.
Current visibility: Hidden
This item will only be visible to you, admins, and anyone marked as a creator.
Current visibility: Friends-only
This item will only be visible in searches to you, your friends, and admins.
February Status Update!
February 19 - Aaron Foster
It’s been a while since our last update and we just want to say that we are sorry for radio silence.
We get an overwhelming amount of questions and emails per day and it would be extremely hard for us to answer all of those and then get any serious amount of work done on Routine. So we are just keeping our heads down and working as fast as we can to get Routine into your hands as soon as possible.
Routine Is coming along very well, we have made huge progress in almost all areas but there is still a good amount of work that needs to be done and until we are 100% clear on a release window we cannot give anyone an accurate date, sorry but we just don’t want to disappoint anyone by failing to meet a deadline or compromising on the quality to meet it, neither of those options are good.
(Click to enlarge!)
And to answer a few questions that are still commonly asked:
• PS4/XBONE release of Routine?
A PS4 release is a small possibility after we release the PC version.
• Will there be controller support?
We are still working on controller support and will give you an update when we have made a decision on this.
• Make sure you have an FOV slider or your game is DOOMED!
FOV in a game like Routine is a bit more awkward as we have Full Body Awareness, for example if you turn up your FOV a bit too much you will actually see into your neck and out your arse. We need to be careful on what settings we allow so that we can avoid issues like that but yes we would like to have an FOV slider :)
(Our current FOV is roughly 97)
Thanks again for the overwhelming support and we are very sorry for how quiet we may get, but don’t worry, development is going great!