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No More Room in Hell
29 september, 2013 - Riley (hospital)

http://www.youtube.com/watch?v=0UqlPbt8kjE

We are still alive! Join Bryn 'TheForgotton' Schurman, composer, voice actor, and sound engineer on a journey to learn the truth about our Steam release and to shed some light on what our team has been working on in the shadows.

Outro music by Aaron Wilde | http://www.aaronwildemusic.com/
http://www.nomoreroominhell.com/

19 mars, 2013 - Xendrid

No More Room in Hell is created by a mix of newbie, indie, and industry developers. For some it is a hobby and for others it is experience in developing a game with other people. We do not get paid cash from the work we put into it, but we do get paid in experience, portfolios, and being part of a fun project.

Unfortunately our time to work on the mod is limited due to our daily lives and jobs. The more help we get, the better and faster we can make NMRiH. We have added several community members to the team who made maps and other content. So why not you!? With your help we can make our Steam release more content and feature complete and sooner. Our game is still in the beta stages which means it is still lacking in some departments. Things like character models and custom animations for example.

With that said, we are putting out the call for contributors. If you or a friend are looking to get into game design on a level of hobby, indie, or all the way to becoming an industry professional, then modding is the place to start. We are in need of:

- CHARACTER ARTISTS:
To help us create more player character choices, modular zombies for variety, and corpses/other NPCs

- PROP MODELERS:
To help us create content ranging from objective items, to military/civilian vehicles, street lights, dumpsters, furniture and more

- ANIMATORS:
To help us create new amazing animations for all the zombies, players, children, National Guard and more

- LEVEL DESIGNERS:
To help us create more maps for our Objective mode and planned modes in the future

- TEXTURE ARTISTS:
To help us create environment textures for our level designers to use to help the game look more unique, original and to cut down on the Half-Life 2 content of which there is still some being used

To apply for the team, simply post a thread in our forums: http://www.nomoreroominhell.com/forums/index.php?showforum=42

Don’t have time to be part of the team? Have a character model or other art assets you would like to contribute? Just e-mail us at contact@nmrih.com or let us know on our forums: http://www.nmrih.com/forums/ - You will have your work immortalized in the game and your name added to the contributors list on our site.

Official Website[www.nomoreroominhell.com]
Official Forums[www.nomoreroominhell.com]
Twitter
Facebook
YouTube

11 mars, 2013 - Xendrid

Hello survivors! The team has been working hard on getting the game ready for Steam. It is taking a bit longer than anticipated, but you can be assured that it is well worth the wait. In the meantime, David "Dman757" Meade put together a vlog for your viewing pleasure. In it you'll get a status update on the Steam release, teasing some in-game goodies, along with a couple of announcements like QuakeCon 2013 and our soon to be released soundtrack!



Official Website[www.nomoreroominhell.com]
Official Forums[www.nomoreroominhell.com]
Twitter
Facebook
YouTube

18 december, 2012 - Xendrid

Hello Steam fans! We just released a new video featuring some sneak peeks at content that will be going into our Steam release!

Enjoy the video!


We would like to thank those who have voted for us in the ModDB Mod of the Year Awards! If you haven't voted yet, we would love your support!

Step 1, Click on this link: http://www.moddb.com/events/2012-mod-of-the-year-awards/top100#vote1834

Step 2, Vote for No More Room in Hell!

Official Website[www.nomoreroominhell.com]
Official Forums[www.nomoreroominhell.com]
Twitter
Facebook
YouTube

17 december, 2012 - Riley (hospital)

Before we go on any further in this status update, we would like you to vote for us in ModDB.com's Mod of the Year 2012 contest. We have been hard at work on this project throughout most of the year, consistently releasing patches which improve upon the game in a quick cycle, and thanks to you, the player, we're aiming to release our biggest content update ever yet on Valve's critically acclaimed Steam distribution service! None of this would be possible if it weren't for you guys and we would be greatly humbled if you will help us one more final time this year to finally win the coveted "Player's Choice Mod of the Year 2012" title in ModDB!

Step 1, Click on this link: http://www.moddb.com/events/2012-mod-of-the-year-awards/top100#vote1834

Step 2, Vote for No More Room in Hell!

----

Now, it's been roughly 1 month since we've last posted our (only) announcement on our Greenlight Page. We have been busy internally polishing and fixing up up various aspects of our mod while simultaneously adding new features and content. in particular our programming team produced many highlights within the past month, such as deducing and fixing one of our last critical client crashes (we're aiming for our next release to be our most stable build ever yet!), creating a dynamic music player based off of how 'tense' the situation is. We had some fun prototyping this new feature as you can see in this video below:
here

We are also heavily improving the melee mechanics:
here

We'll release more status updates in the future, detailing the progress of each department in our team. In the meantime, if you want more regular information about the mod and its team and what we've been up to lately, you should check out the following links.

Official Website[www.nomoreroominhell.com]
Official Forums[www.nomoreroominhell.com]
Twitter
Facebook
YouTube

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