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New music detection engine - Now with fast and accurate BPM detection!
November 7, 2012 - Epsi
I've been working full time on the music detection engine for the last few weeks, and it has paid off extremely well: Melody's Escape now features accurate and fast tempo (BPM) detection for any song with a stable tempo (music with electro drums or *good* drummers), with the same accuracy as most professional DJ tools out there!
What this means is that the obstacles will now feel much more in rhythm, since I can accurately place them on beats, or every odd beats, which is extremely important since the game does not react to every single detected notes/onsets (unlike most "play-your-own-music" games who do not have tempo knowledge), so choosing the right ones will determine how good it feels in "synch" with music.
It also provides me with information about measure and music sections, allowing for more precise intensity detection.
I will be integrating this complete remake of the library into the game this month, and then I will go back to polishing the gameplay :)