Dieses Spiel hat von der Community grünes Licht erhalten!

Die Community hat genug Interesse an diesem Spiel gezeigt. Valve ist nun mit diesem Entwickler in Kontakt getreten, um auf die Veröffentlichung auf Steam hinzuarbeiten.

Flowstorm
15. April 2013 - Acegikmo



Hello again!

There is now a more newbie friendly rocket called "Rooket" in the game, in addition to the good old "Storm" rocket!

Jump in and check it out[flowstormgame.com] :)

Also, we're still on Kickstarter! Barely hanging on, but it's still possible for the game to suddenly hit a large audience. We're doing all we can to spread the game, but it's tough when we're just two people working on it. It would be very, *very* helpful and kind of you if you could help spread the game as well!

Thanks for following us on Greenlight!

// Joachim & Jenny

Also, here's a neat animated .gif

3. April 2013 - Acegikmo

Hello again!

It took us months of hard work to pull this off, but now our Kickstarter and Alpha 4 update is finally here!

You can visit our Kickstarter here[kck.st] and play Alpha 4 here[www.flowstormgame.com]! The website has also had a major update, with level center[flowstormgame.com], design documentation[flowstormgame.com] and forums[flowstormgame.com]! So feel free to check that out as well!

Also, each user now have a statistics page, just click any name to see it, including yours! :)

We hope you enjoy this update, have fun! :D

// Joachim "Acegikmo" Holmér & Jenny "Sranine" Nordenborg

18. Januar 2013 - Acegikmo

Hello!
These last few weeks, we've been working a lot with the website and preparing for web alpha 4, as well as preparing for a special announcement :)

This is what's coming in a few weeks:

Flowstorm alpha 4 (Web version):
• Local multiplayer 1v1 survival combat mode!
• New levels + 2 community levels
• Improved GUI
• Improved destruction model
• Scoreboards will highlight your position, even if you are outside top 13
• Login will be a browser cookie, so you don't have to relog every time
• Other minor changes

Target race levels (Like Shooting Range) have got some new changes:
• You no longer have to wait for the previous grenade to disappear to fire a new one
• Grenades are now limited by a set ammo count
• Targets can now be destroyed by your landing spikes.
(Since this is a gameplay change, we'll most likely clear the current scoreboards for Shooting Range for the next update)

Website:
• Much better looking!
• Public game design document
• Level center: You can now comment and rate custom levels.
• Level center: You can now favorite levels, so they're easily accessible.
• Level center: Custom level scoreboards will be fully functional when standalone A4 goes live
• Forums
• Single account; the same account is used for the game, level center and forums!
• Online users list
• Profile pages with statistics
• Front page with the latest news
• Account management (Change password, change email, etc)
• Some security improvements

We're currently looking for a way to work on the project full time, which just isn't possible at the moment. But we're working on it!

Also, here's a screenshot of the upcoming website:

[dl.dropbox.com]

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