This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Ultimate Epic Battle Simulator

Hey everyone, I created a subreddit for forum discussions and questions. Head on over and subscribe!

UEBS Subreddit: https://www.reddit.com/r/UEBS/

This may now be the most powerful real time crowd rendering ever! Performance has been doubled enabling twice the amount of characters on screen! I finally decided to implement CPU threading for the AI system, and boy did it ever pay off. For those who don't know, most game engines run all the code on a single thread on your CPU, meaning the game can only use a small portion of your CPU's power. Threading enables multiple threads which utilize more of the CPU's power, thus giving more processing power to your game. Whats more, is that I was able to have faster and more accurate character avoidance/collision because I dedicated an entire thread to this task. I hope you all enjoy the video, I'm very excited about this breakthrough and I hope it give you an experience like no other.


https://www.youtube.com/watch?v=wlFD-7Ecd6g

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