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The Seven Years War
September 27, 2015 - keppelmueller

As <The Seven Years War (1756-1763)> now left beta phase and entered pre release version P1.074, I would like to thank everybody for participating in the development processes and the beta-testing phase.

There were a lot of interesting inputs from the community, most of them have been implemented. The scheduled release date will be at on 30th October 2015, please visit the steam shop site (http://store.steampowered.com/app/400470) or the game-website (www.thesevenyearswar.com) for updated information!

As development never stops, please keep up the constructive feedback and help supporting the game for further updates and add-ons!

All the best, Oliver

August 16, 2015 - keppelmueller

Beta version b1.06 should be finished at the end of August
Release date on schedule: October 2015

Game enhancements:
- Added order delay for battles (orders for redeployment now take a few minutes depending on the distance to the brigade and division flag/leader), may be disabled in options menu
- Added uncontrolled unit behaviour (depending on the experience of the commanders, the regiment is attacking or falling back under wrong conditions), may be disabled in game options menu
- Added battle tooltips at loading screen of campaign battles
- Added campaign tooltips for additional help on current topics
- Added fog of war in campaign mode, may be disabled in game options menu [screenshot added]
- Native units may now be recruited in the provinces where clans are situated (only if allied with province owner and clan is strong enough)

Graphical enhancements:
- Improved firerange graphics in battle mode [screenshot added]
- Improved graphics of waypoint arrows in battle and campaign mode [screenshot added]
- Improved menu graphics quality
- Improved battle sprite graphics

July 25, 2015 - keppelmueller

currently working on version beta b1.06:

- functionality of loading and saving implemented
- added sky animation in battle mode [screenshot added]
- added day/night effect in battle mode [screenshot added]
- added water animation in campaign mode
- added more detailed campaign map textures

July 12, 2015 - keppelmueller

working currently on version beta b1.06
- loading & saving now implemented
- fixed a series of bugs
- improved economic balancing

already published tutorial videos 1-6:
https://www.youtube.com/playlist?list=PLbPafvWljII1U6CrAVk4YoX_kRcZsw9RQ

further roadmap:
- implementing more sound & music features
- implementing graphics and sound options
- adding winter textures
- further debugging and balancing
- finishing beta version b1.06 until the end of august

May 31, 2015 - keppelmueller

- implemented first historic battle (Kolin)
- published video - tutorial 3: battle features
- finished last alpha version
- project now enters beta

as the project now enters beta i am searching for volunteers who are keen on helping developing the last steps of the game. if you are interested in beta testing please email: feedback@thesevenyearswar.com

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