This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

BLEAK
December 15, 2015 - Tenwall



Hey guys,

As we near the first portion of BLEAK to be released, we get to do some fun art like the trophies and achievements. After a couple days, the game now has fully implemented achievements and statistics!

October 26, 2015 - Tenwall

Hey guys,

We're working on polish for the engine as a whole and gearing up for PAX East 2016! We're banking on the fact that BLEAK will be done by then and we'll be there to celebrate this long journey towards our first full length release. Thank you so much to everyone who has kept tabs on us throughout this adventure, and stay tuned for some exciting new updates as we near the finish line!

With love,
Tenwall Creatives

August 10, 2015 - Tenwall



BLEAK is about 60% done in the design/implement realm!!!!!!!!!

CHALLENGE ACCEPTED! :)

April 21, 2015 - Tenwall



Dear all our friends and supporters,

We have just recently been notified that BLEAK has been Greenlit on Steam!

Thank you to everyone on Steam who helped push this project through this past year. We've been hard at work on finishing the worlds and bringing it to a new level of infuriating fun!

Please stay tuned.

Thank you for joining Team Bleak.
Your friends at Tenwall Creatives

March 24, 2015 - Tenwall



Hey all,

We took part in PAX East 2015 this year, and it was our third PAX with BLEAK. As we talked to so many of you about what you enjoy and what we can get done, we decided to do an overhaul.

We let people play the platforming sections of BLEAK from the demo that many of you guys have played. Out of 100's of people giving it a try, only FOUR were able to beat all of them.

This was really fun to watch, because it's tough to get excited about something you work on so closely without an outside perspective telling you it's working. PAX gave us that ability.

If you are looking for the DEMO, don't worry! We're rereleasing a demo with a much more platformer-centric system. It will have collectables throughout each level, as well as time trials. We're hoping these are all good things. We love the intellectual property that is BLEAK, and we're hoping to do free DLC in the future that further explores the world of Pinnacle, as well as telling other stories.

We're updating our social media regularly on


Thank you so much to everyone for supporting us, and slowly but surely we're climbing that greenlight ladder!

With love,
Tenwall Creatives

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