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UnSummoning: the Spectral Horde
August 31, 2015 - RoamingGroundStudio

Just in case anyone is still paying attention, I thought I'd post an update. I am still working on the Steam version of my game, just...very, very slowly. My day job has been taking up most of my time and energy recently, so I'm only managing to squeeze in a handful of hours a week.

None-the-less, I shall continue until it is done. When that shall be...I don't know. Hopefully soon, but I was hopeful it would be soon 3 months ago.

It's true what they say that the last 20% takes 80% of the effort.

March 17, 2015 - RoamingGroundStudio

Howdy,
So, you may have noticed that UnSummoning is now greenlit! I'm currently working on an updated version of the game for the Steam release. The planned features are:

- Controller support (at least on Windows & Mac, possibly on Linux too)
- Achievements
- A sleeker, prettier UI
- Various minor graphical tweaks
- More stuff as time allows

I'm also starting to look into what is required for Steam trading cards, but no decision on that yet.

Honestly, being greenlit caught me by surprise. I recently got hired at another game company in the town where I live, and that has been eating up most of my time. So the update on UnSummoning is progressing slowly, as time allows.

I'm hoping to have the steam version ready to go later this Spring, with the actual release some time after that, as Valve sees fit.

April 28, 2014 - RoamingGroundStudio

For those who are interested, you can now buy UnSummoning on my website (via the Humble Widget). Check it out now: http://www.roamingground.com/games/unsummoning/

April 19, 2014 - RoamingGroundStudio

I've added a new trailer and some screenshots, which include some minor graphics changes I made based on player feedback.

For those who are interested, the game is probably going to be available on my website and through Desura within the next couple weeks. For Greenlight...well...may take a bit longer.

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