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Interview on Gamasutra and more details on forma.8
March 10, 2014 - MixedBag Srl
We've been interviewed on the venerable Gamasutra!
And Andrea, the half of MixedBag who does all the graphic design and work, gives a little explanation on why we decided to give forma.8 the current visual look.
Here's the full interview on Gamasutra:
Gamasutra interview: MixedBag is one Italian indie studio you should keep an eye on
Here is a little excerpt:
"With forma.8 we are aiming to do a complex and heavy assets game - maybe a little bit too complex for a two people team, so we thought it could be a good idea to approach it by subtraction, simplifying the graphic pipeline as much as possible."
"This brings up the necessity to be interesting, even with a simpler aesthetic. We finally came up with the decision to use the black silhouette for all the gameplay elements and constrain colors to everything that's on the background/foreground. So now the game is framed in black, and the map design flows - in some way - like panels in a comic book."
And there's also a little hands on video!