此游戏已受社区青睐!

社区已经对这款游戏表现出了兴趣。Valve 已联系此游戏开发者,并开始为其登陆 Steam 着手准备。

Mini Metro
Alpha8
2014年3月21日 - Dinosaur Polo Club

Alpha8 is now live!

  • The upgrades for lines and carriages have been rolled in to one asset, ‘railcars’.
  • The line limit is now seven. New lines can be constructed within that limit as long as you have a spare railcar to put on them.
  • Additional railcars put onto a line either travel independently as new trains or add to existing trains, depending on the length of the track (longer tracks support more independent trains). The railcars will reassign themselves as the line grows or shortens in length.
  • Tunnels are back to being limited resources. London begins with three.
  • Stations now hold six passengers each (twelve if upgraded).
  • Railcars now hold four passengers each.
  • Additional train types have been removed.
  • Station upgrades reduce loading times.
  • Tunnels are avoided by the line-placement algorithm where possible.
  • Pressing space pauses & unpauses.
  • The clock has been removed and replaced with a pause button.
  • Lines must contain three or more stations to loop.
  • Upgrades are now tied to passenger milestones, not awarded every week.
  • Each milestone, the upgrade can be selected from any of the three available (railcar, station, tunnel).
  • Added numbers to the upgrade icons to indicate how many of each are available.
  • Capacity is now taken into account when pathfinding.
  • Changed wording of line-crossing error message to "Lines can only cross at stations".
  • Bug: Tunnels now show up on dangling lines with an error.
  • Bug: Fixed rare crash when certain track configurations were completed.

There was something else ... oh yes of course, Mini Metro's been greenlit, yay! Thanks so much for your support.

6 条留言
< >
L0J1C™ 2014年3月29日上午10:34 
Sorry to ask a question to which the solution is probably widely understood but. What constitutes a Passenger Milestone?
Sad Deku Scrub 2014年3月27日上午4:05 
Congratulations on being Greenlit!
EmperorMelden 2014年3月21日下午7:41 
still need to update the instructions for the alpha to reflect the change from "weekly" to "milestones" for upgrades
doc 2014年3月21日下午4:18 
Grats!
axios2006 2014年3月21日下午2:46 
Congratulations!
Kranodor 2014年3月21日上午10:24 
Congratulations on having your game greenlit, and I'll try the new alpha some day this weekend. Those changes sound like a lot of streamlining, but of the good kind. Keep it up.