This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Dragon Fin Soup
June 17, 2014 - Grimm Bros

Hey Everyone -

Ash just got back from E3 last week with some cool picts to share with everyone from the show…

We had lots of positive meetings regarding Dragon Fin Soup and are excited to share with you our latest developments are they manifest.

You can see the rest of the images on our Facebook E3 Album page!

Crowdfunding Update

Grand Total raised to date: $125,595 (Including Adjustments & Add-ons)

Upcoming Events

Grimm Bros is honored to be guest speaker at Wizard World Philadelphia Comic Con!

Ash will be joining several panel discussions this weekend at Wizard World - a comic, film, tv, video game extravganza in Philadelphia to chat about the topics “Video Games And Our Future: We are ALL Gamers Now” (Friday at 3:30pm) and “What Video Games Can Teach” (Saturday at 6:30pm).

If you happen to live in the neighborhood (NY, PA, MA, DC) feel free to join us at the convention for a lively discussion! There will be some pretty cool artist, actors, and writers as the show :)

Dev Update

Randis and the team have been hard at work creating some great new content for the game. Just this past week we finished creating just over 80 NEW NPC CHARACTERS which have been added to the world of Dragon Fin Soup! Who are they? What is their purpose? How does it all fit together? More will be revealed in due time :) Here is a sneak peek of one for you…

Who is this Mysterious guy?!

Thanks everyone and hope to see you around on the DFS Forums!

Take care and talk soon!
- Randis & Ash

June 10, 2014 - Grimm Bros

Hi everyone!

Sorry for the little delay, we usually always release the updated on a Monday but it has been a crazy busy day yesterday.
Ash is attending the E3 2014 in Los Angeles this year for business related meetings! Grimm Bros doesn't have a booth as we are heads down on development, but we will share some choice photos with you all

Crowdfunding Update
Grand Total raised to date: $125,495 (Including Adjustments & Add-ons)
Slowly but surely we are making progress to our next Stretch Goal :)

Baran “The Blacksmith” Wilson
Baran is a blacksmith and co-founder of the Wilson & Alison Inc.
a small metal and wood works company located near the Cherberry Marshes. Baran is an old buddy of Jin, they served together in the Imperial Army back in the day.

Dev Update
The Team has been working hard as usual this week, doing polish and bug fixing. We added some additional elements to the crystal mini-games we had mentioned in a past update and revised NPC movement to be more fluid.
Added some new locations and a bunch of new NPCs, here is a screenshot of a vendor from another village called Mondheim!

We also added more features to our prefab-scripting system that will allow us to add more fun interactive elements to the dungeons. Currently working on a new town and a Central Post Office location.
To set the expectations right, the hero will not be receiving any mails like in some other games but will be able to get some package delivery quests.

Thanks everyone! See you around on the DFS Forums!

Take care and talk soon!
- Randis & Ash

June 2, 2014 - Grimm Bros

Escarghoul was the most voted name!

Thank you everyone for participating in our 1st Monster Naming Poll! If your favorite name didn’t get picked - no worries! We’ll look to have plenty more fun and interesting monsters to name in the future.

Here is the link to the final results:

Crowdfunding Update
Grand Total raised to date: $125,430 (Including Adjustments & Add-ons)
Slowly but surely we are making progress to our next Stretch Goal :)

Introducing Random Encounters!

Random Encounters a new gameplay feature we will have in the Story Mode.
Traveling from one location to another on the worldmap you will run a chance being ambushed by bandits. The bloody bandits will want your gold in exchange for your life but if you don’t feel like paying you can always resolve things with you fists.
Ambushes will not happen too often, we do not want this to become annoying but rather quick and rewarding events with some neat rewards.

Dev Update
A lot of the work done this week was sort of under the Hood, may not sounds as exciting as new features but its just as important if not more. Optimizations, bug fixes, new scripts, more work on controls, sprite batch node and other things.
We have also added lots of new NPCs to be used in missions and some other assets.
There is still so much to do :)

Thanks everyone! See you around on the DFS Forums!
Take care and talk soon!
- Randis & Ash

May 27, 2014 - Grimm Bros

Here are the Top 12 name candidates we’ve picked for the Scavenger Snail!

(Yeah, we said 10 but we made it 12 :P )

  1. Snagial
  2. Slugger
  3. Escarghoul
  4. Snaipy
  5. Nibbler
  6. Mulaca Shar
  7. Grummslub
  8. Gormshell
  9. Slatter
  10. Grubbensweir
  11. Schneckchen
  12. Slubber

Please VOTE[] for your favorite name here!
We will let you all name more monsters in the future for sure :)

The Haunted Mansion

As promised here is a screenshot of the new Haunted Mansion Dungeon. We are currently working on the Quests for this Location and Jade is composing a new music track. We may share a music sample with you in our next update if you like :)

The background story of Haunted Mansion will be introduced in a Story Quest and upon completion this Location can be later revisited in a set of randomly generated missions!
This is as much as we can tell without spoiling any content.

Dev Update

We are working hard on the Haunted Mansion related missions and related gameplay features, assets and NPCs needed for this dungeon. Also still working on various control inputs and optimizing the code, those are larger ongoing tasks that can take a whole while. A couple new Crystal mini-game elements were added, as noted in our previous update.
New music tracks for the new haunted mansion and sakura forest are in the works as well.
A whole bunch of new NPCs were created for the use in quests and we are working on some new designs for implementation of some remaining and new features.

Thanks everyone! Hope to see you around on the DFS Forums!

Take care and talk soon!
- Randis & Ash

May 19, 2014 - Grimm Bros

Hello Everyone,

Summer is finally here for most of the team now. Its super hot in Bangkok and finally warm enough not to wear a sweater in Philadelphia and Chicago. Of course our team members in San Francisco have been enjoying sunny weather for awhile now :P Everyone is feeling good and is hard at work on the game.

Crowdfunding Update
We have been making slow steady progress in our Slacker Backer campaign towards our next Stretch Goal and are just over ½ way there. For those of you who already backed us that means more free goodies for you!

Here is our Grand Total raised so far! $125305 (Including Adjustments & Add-ons)

Game Info - Monster

Scavenger Snail
This giant Land Mollusk is commonly found in the Cherberry Marshes and the Bleemshroom Forests. The Scavenger Snail is a Carrion-Eater but will not shy away from attacking Adventurers when hungry (always) or during mating period (always).
Its tough shell is a popular crafting material for Orcish Armor.

We don’t have a cool name for this Monster yet so feel free to contribute ideas in the forum thread!

Next week we will pick 10 of the suggested Names and create a Poll where you can decide the final name.

Dev Update
We have added 2 new types of interactive Objects to the world... The mysterious Crystals!

We will not spoil the exact purpose of those Crystals as we would like you to figure out what to do with them by yourself later! All we can say is that they will involve some simply minigames, rewards, punishments and possibly even combat related mechanics.
We have also started working on the haunted mansion dungeon and related missions and will be able to share a screenshot with you in our next update!

Thanks everyone and don’t forget to register on the DFS forums and get your green username

Take care and talk soon!
- Randis & Ash

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