This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

3D Paraglider
August 7 - Khos

In case you did not get any update. 3D Paraglider is released on Steam now :)

June 28 - Khos

Check the new trailer:

Feedback most welcome, is it too much info, too long, let me know.

June 10 - Khos

Getting closer to final Steam submission!
Here are screenshots of detailing being added to various scenes (no special image effects yet eg DOF or AA, that is coming), Physics is near perfect, now the biggest task left is adding the details and making it look nice:

May 6 - Khos

Here is a status update of progress being made, looking to get a version ready to release to the steam gaming world:

New features already added:
-Walk around anywhere on loaded map (1st person style) and choose where you want to take off from, same deal with landing (if flair used), and take off again..
-Fixed terrain collision issues.
-Nice looking animated clouds in relevant places.
-Nice post processing effects such sunshafts, dirty lens, oil paint effect and other camera effects (can turn off in options).
-Added big ears animation.
-Improved altimeter sounds.
-Improved Intro music, various tracks.
-High score tables.
-Added Display speed, altimeter info etc.
-Achievements (accumulate flying hours to become Rookie>Pilot(EP)>Pilot(CP)>Master>Coach).
-Working on much better looking buildings in the scenes with cities,
-Improved wing/glider physics.
-Nicer courses with beacons and thermal hints.
-DK2 support.
-Set the default graphics quality to maximum to improve look of ground textures. But can be set lower if your machine is less powerful.

Planned to add:
-Random Wing collapse Animation
-More Thermal areas
-Radio voice calls to say well done or chatter
-Advanced Glider Wing configuration and customisation (painter)
-Crash animations, possible cut scenes
-Building mesh destruction when using Bomb Drop feature
-Performance improvements such as Occlusion culling
-Server based highscores/achievements
-More Flying scenes / locations
-Other Languages support

Feel free to add your suggestions , will seriously consider adding as much content as possible that you want to see included :)

April 26 - Khos

Thank you to everyone that voted and your interest. I look forward to publishing this and making this a successful game on Steam, it's very exciting. Thanks again everyone.

< 1  2  3  4  5 >
Showing 1-5 of 21 entries