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Deadbreed
28 de febrero - www.deadbreed.com

Click for a Pyre Gemini Sneak Peak

Servers are up and running again after this scheduled update.

There have been so many improvements, fixes and content added that it'll take us a while to put together a change list.

In the meantime, please play and let us know what you think!

We’ve also removed the e-mail verification and registration requirement, so if you have the game installed but never got past the registration, now’s your chance!

27 de febrero - www.deadbreed.com

We are hard at work completing an update for the end of tomorrow (Sunday) Swedish time. Hope we make it.

It’s a BIG update this one. Lots of improvements and new content!

Hope to see you helping out testing it once we've updated.

Download and play for free now!
Deadbreed Steam Store

15 de septiembre de 2015 - www.deadbreed.com

Cusp the Faun has been torn from the bone fields outside the grand grove to fight for you with this update that also features a HUGE change to the core game play (faster, more responsive game play and action indications, balancing and player feedback) to mention a couple of important things.

Login now and play!


Gameplay
  • Made the Core Game play more responsive (modifications we’ve made are too many to list, however you’ll notice the damage indicators, easier to pick targets, faster to move your hero, better attack responsiveness and overall better responsiveness to many hero abilities in general including Domini’s Terraslam and Brood’s Stomp ).

  • Separated the in-game Item Armory into four categories; Attack, Defense, Power and Movement meaning its now easier to navigate the shop. Also added a “sort by name”, (alphabetical) sorting filter.

  • Added the “Block Chance” mechanic and statistic. Block Chance provides a % the incoming attack will miss.

  • Added four base (free) Shields (an item chain) to the Armory with the Block Chance stat (Block Shield, Bulk Shield, Bastion Shield and Quantum Shield).

  • Cusp the Faun is available now! Here is a short description of his ability set.

    Ambrosia
    Activate to create a pool of Ambrosia (over 2 seconds) that lasts for 10 (+2 per Ability Level Up) seconds. If you or an Allied Hero moves within range of the pool, it'll be drained and regenerate 100 (+25 per Ability Level Up + 50% bonus from equipped Power Items) plus 10 (+2 per Ability Level Up) bonus PER Nectar Resource Orb you hold.

    Debase
    You create a magical link between yourself and all Enemies within 6 (+0,2 per Ability Level Up) units that lasts for 5 (+1 per Ability Level Up) seconds. While the link is active, you reduce the targets to 100% (-5% per Ability Level Up) of their base Armor and Power Damage resistance values.

    Hex Orb
    While active, Spirit resource Orbs you collect are converted to Hex Orbs that circle around you (up to max of 2 (+2 per Ability Level Up) Orbs)). Re-activate the ability to explode the Orbs and deal 50 (+10 per Ability Level Up) Power Damage +(50% bonus from equipped Power Items) PER Orb to all Enemies in 4 +(0,2 per Ability Level Up) Range.

    Bulwark
    You form a Bulwark around yourself or an Allied Hero within 4 + (0,2 per Ability Level Up) Range. In this form, target gains 30% (+5% per Ability Level Up) Block Chance and inflicts 35% (+10% per Ability Level Up) Move Speed Deduction to Enemies within Range. The Bulwark lasts for 1 (+0,25 per Ability Level Up) seconds PER Nectar Resource you hold. The duration is doubled during Daytime.

  • Did a balancing pass on ALL hero base stats, abilities in general and ability cooldowns and Mana costs.

  • Did a balancing pass on ALL hero base stats, abilities in general and ability cooldowns and Mana costs in particular.

  • Fixed an issue with the weekly key reward sequence displaying invalid number of keys.

  • Updated the Copper Coin rewards for Meta game play awards.

  • Updated the Loot Drop Tables (in-game chest and barrel drops).

  • Updated the Daily Quests (including the requirement on many of them to be carried out in PvP mode).

  • Added the Furiosa Cinder, Dhalia Cinder, Imp Cusp and Salamander Anuran skins.

1 de junio de 2015 - www.deadbreed.com

Anuran the Caecilian rise from the murky depths to wreak havoc in the Afterlife with this update that also features some important bug/crash fixes, a NEW map, Ranked mode and Leaderboards to mention a couple of important things.

Download and play for free now!
Deadbreed Steam Store

Gameplay
  • Added a new FREE Map! Descend into the bowels of the fiery volcanic mountain Mirage, battle for control of the Mirage Resource orbs and slot them into the Mirage Stone. Slotting the 3rd orb will turn you into an invulnerable Mirage Golem for 45 seconds and give you +100 Attack Damage. The map is live now and ready for testing, give it a try!

  • Added a basic Reconnect feature so you are able to reconnect to your game should you lose connection.

  • Fixed an issue with the match server occasionally not accepting a game (the bug where you all accept a game and “nothing” happens, i.e. the game doesn’t start).

  • Anuran the Caecilian is available now! Here is a short description of his ability set.

    Mucus
    You spray Mucus on a Target Unit, decreasing its Move Speed by 50% (+5% per ability level up) for 3 (+0.4 per ability level up) seconds.

    Prime
    You permanently gain 1 (+1 per ability level up) bonus health for each Spirit Orb Resource you collect. Activate Prime to discharge a 3 (+0.5 per ability level up) Range blast that deals 50 (+30 per ability level up) Power Damage +50% from equipped Power Items and stuns all Enemy Units for 1 seconds (+0.2 seconds per ability level up).

    Wrath
    While Wrath is active, you and all Allied Heroes within 4 (+0.2 per ability level up) Range deal 60 (+3+ per ability level up) bonus attack damage at the cost of 10 (+5 per ability level up) of your Health per second.

    Rush
    You rush forward up to 10 (+0.5 per ability level up) Units. All Enemy Units hit on the way will be dragged to the destination and dealt 155 (+80 per ability level up) Power Damage +50% from equipped Power Items.

  • Fixed an issue with the game occasional game crashes when fighting a Sentinel (during the end game).

  • Did a balancing pass on ALL hero base stats, abilities in general, ability cooldowns and Cinder’s abilities in particular.

  • Fixed an issue with the weekly key reward sequence displaying invalid number of keys.

  • Added Leaderboards for initial testing! There's a Leaderboard for Normal and Ranked mode using your Score from wins/losses in the respective mode. The Score for the Normal Leaderboard resets at the end of each "Season", earning the top 3 players for each region a reward. The current Season ends June 30th so get playing PvP and fight your way to the top of your region!

  • Added Ranked Mode for initial testing! Ranked is the serious, random map game mode, where teams of 2 vs 2 (will be 3 vs 3 later) players are paired up based on their current Rank Score (a win/loss affects your Rank Score). We’ve currently “disabled” the matchmaking balancer so players of all divisions are able to play against/with each other.

    Winning will grant you a 'Winstone'. Once you have enough Winstones, you'll play a promotion game to advance to the next (lower) Division. A winning streak of 3 grants a bonus Winstone.

    There are currently 25 Divisions, counting down 5 each for Bronze, Silver, Gold, Platinum and Diamond (shown in game with a special headstone and plaque). Ranked play is open for Players from Level 5 so if that’s you – go Ranked and play for Diamond!

  • Playing normal PvP mode now means playing a random map. We’ve currently “disabled” the matchmaking balancer so players of all levels and scores are able to play against/with each other.

  • Added the Raven Lilith, Baroness Lilith, Sibyl Lilith, Ivy Lynx, Naga Ivy, Carolus Brimstone, Onyx Demonata and Mummy Corpus skins.

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