This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.


We will show screens and clips with game play soon, in the meantime we'll continue to build a gallery with in-game shots of the different Heroes. Thanks for your patience! Here's Cinder properly equipped in three different ways compared to when shot by Brimstone in the trailer.

We have a Day- and Night cycle in the game (hence the different tones in the screens) and Heroes of different Breeds will be affected by this in different ways starting with the Daybreeds having greater Sight Range during the Day cycle, while Nightbreeds having that advantage during Night.

In case you wonder, the numbers you see in the screenshots are indicators for the different parts of your Hero you are able to equip. Obviously there's depth not only in your visual customization options with this system, but also in affecting the way the Hero plays. You'll truly be able to explore ways to personalize your Hero so it suits your style of playing or counter what the Enemy has built/is building.
1 = Right Hand
2 = Left Hand
3 = Body
4 = Back
5 = Shoulders
6 = Head
7 = Special

See the Screenshots of Cinder by clicking the link below!

Facebook link

The team has the day off today after an exciting day with IRL tests of the Alpha version yesterday.

It was awesome meeting players and get response/feedback face-to-face. Big thanks to everyone that participated and also took part in our evaluation afterwards. We'll compile the results of the evaluation data this week and keep making the game better according to your feedback and preferences.

As promised, there's a link to an in-game screenshot (below). We chose Brood built as a Tank (shown in the match shop view). Let us know if you have any wishes on what you want to see and we will consider that when deciding what screens to post next!

Screenshot link

Earlier today we posted some photos of the screen showing glimpses of the game as we prepare for big test session in Stockholm tomorrow. Check it out below! (we will post "real" screenshots rather than just photos here later).
Deadbreed Twitter link

January 29 -

We thank you for you support and patience in regards of a Steam release of Deadbreed. We will announce a date as soon as its set and confirmed. In the meantime, please check out this interview for news about the game!

{LINK REMOVED - Please don't spam, and be wary of scams.} Website link

You'll find more news on Deadbreed on Twitter and Facebook

January 20 -

Hi all, we just wanted to take a moment to express our gratitude and deep thanks for all the kind words and support we've gotten for our game.

We have continued to work hard and hope to be able to share more news on the development, languages, features and release dates for the closed beta invites in the weeks to come. In the meantime, please find some more information in this interview with Stefan Ljungqvist (link below).

Website link []

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