This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Deadbreed
Big update live now!
August 23 - www.deadbreed.com

Thanks for playing and providing feedback and allowing us to focus on the continued development of the game. We are now about 7 weeks into the Beta and our Early Access.

Deadbreed available now here!

As we are a newly released indie Early Access multi-player title, there’s naturally a small player population and you won’t be able to find players at all times during the day/night until we go full release and ramp up. You are welcome to play Deadbreed whenever you like, but we suggest you try to log on at the times indicated below to increase your chance to get a game going.

SUGGESTED PLAYTIMES (subject to change, please let us know what you prefer)

Europe 19:00 – 22:00 CET (Central European Time) Thursday to Sunday

Americas 5 pm – 10 pm PDT (Pacific Daylight Time) Thursday to Sunday

Here are the major changes in today’s update.

Gameplay
  • The In-game Shop interface has had its first much needed functionality update.
  • Heroes now have improved movement control (general navigation and navigation prediction).
  • Font sizes in the HUD have been increased.
  • Destroying a Crux now only awards the Team that destroyed the Crux with 20 points.
  • Creeps no longer accidentally spawn at the player starting area.
  • All Heroes have had Move Speed balancing.
  • Most Melee Weapons have had Range balancing.

Lobby
  • You are now able to do other things (like enter the group chat or browse the lobby) while in the match queue and searching for a game.
  • You should get a notification from the game when a match is found, even if you are in another application.
  • Silver Coins price should now be displayed in your local (Steam) currency.
  • The 400 Silver Coins award when reaching Player Level 4 is now working (if you already passed Player Level 4, this award has now been added to you account).
  • The Gold Key award when reaching Player Level 8 is now working (if you already passed Player Level 8, this award has now been added to you account).

Servers
  • NA Server match queuing (issue with matches not starting) should now work properly (both practice and PvP).
  • The Match making Player Level span has been increased to allow players of greater level difference to queue up for a match.
  • Purchasing Silver Coins should now work on the NA Server.