STORE COMMUNITY ABOUT SUPPORT
Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
This item has been banned because it violates the Steam Terms of Service. It is only visible to you. If you believe your item has been banned mistakenly, please contact Steam Support.
This item is incompatible with Greenlight. Please see the instructions page for reasons why this item might not work within Greenlight.
Current visibility: Hidden
This item will only be visible to you, admins, and anyone marked as a creator.
Current visibility: Friends-only
This item will only be visible in searches to you, your friends, and admins.
Another Mac version fix, and stuff
January 23, 2014 - Nition
I got a report that the Mac version of the builder demo wasn't working on OS 10.9 (Mavericks). Sure enough, after an OS upgrade I could reproduce the issue.
For version 2.8 I switched from a 32-bit build to a universal build that should auto-select 32- or 64-bit. Unfortunately for whatever reason this causes the screen to flash and then display blank on newer OS X versions (the game is audibly working in the background, but you can't see it).
I've reverted it back to 32-bit only and everything seems to be fine. Any performance difference is negligible anyway.
Also for Mac users: On OS 10.8 and onward, Gatekeeper may give you an "unknown developer" message when you try to run Scraps. To get around it, you can right-click Scraps instead and choose Open, then Open again. It shouldn't ask you again after that. It's true that I am an "unknown developer" to Apple, but to make the message go away they want me to pay them $99USD/year. While that's not an unaffordable amount, it feels a little bit too much like extortion.
Internally I've been mostly fixing bugs this week. I re-wrote the system that works out the available range on weapons to use a whole different method, and that's fixed all the known bugs in the existing system. It also generally runs faster and sometimes gives slightly more optimal results - sometimes there isn't only one option for how to reduce the range as necessary, so it tries to decide intelligently in a way that'll leave you the most range available.