This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Dog Sled Saga
December 2, 2014 - Trichotomy

We've made big headway the past few months, and we feel really good about it. We think we're ready to see what Steam users think of it. We've done most of the things we planned for Early Access a few months back and then some. The core gameplay - in my own opinion - has improved by strides.

Anyone who backed our Kickstarter, purchased the game via Humble, or preordered via Humble will get a Steam key on or prior to December 8th.

We're really looking forward showing the game to a bigger audience on Steam!

February 26, 2014 - Trichotomy

We recently did a lot of new visual effects to better show when dogs' skills and faults happen, and to remind you of the status effects that come along with them. This trailer goes into a few of those, from the perspective of the roster master of the Familiaris Guild. Let us know what you think!


Take a look

December 8, 2013 - Trichotomy

As of today (Dec 8) we've been working on Dog Sled Saga for one year. Our game has given us a lot of great memories! Here's a thing we made to mark the occasion[www.dogsledsaga.com].

November 25, 2013 - Trichotomy

[www.dogsledsaga.com]

We did a lot of snow related stuff this week. Also, some of last week’s todo list got pushed back in favor of some really good unplanned stuff. A new preview build[www.dogsledsaga.com] just went out, too!

Read our full update here[www.dogsledsaga.com]

November 10, 2013 - Trichotomy

Our second weekly update.[www.dogsledsaga.com] Give it a read!

[www.dogsledsaga.com]

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