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Frogatto & Friends
Enter the Pricklestalk!
January 22 - marcavis

Work on populating our current levels with a nicer variation of enemies, with different abilities and ways to block Frogatto's progress, continues:
One latent worry we have is that Frogatto is generally a bit too agile, so here's an enemy that should do well in making Frogatto think twice before jumping past him - it can launch its spikes up, to the sides and to the diagonals in different patterns.
Resident sound effects guy and stuff naming guy Adam has dubbed it the Pricklestalk:
http://frogatto.com/misc/greenlight/pricklestalk.gif

8 Comments
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Plaid Jan 30 @ 6:52am 
haha, looks great.

"stuff naming guy" - best title ever.
Agameofscones Jan 24 @ 9:55pm 
Oh god, please no XD
marcavis Jan 24 @ 6:43pm 
Okay. Squirrels will now throw pricklestalks instead of nuts. :P
Agameofscones Jan 23 @ 9:43pm 
I have to say more enemies would be great, I got tired of the endless squirrels in the forests.
IMENTEC Jan 23 @ 8:39am 
Nice ;)
marcavis Jan 23 @ 6:19am 
*puffs out like a bullfrog*
BlizzyB Jan 22 @ 11:38pm 
The version of Frogatto that I played on Desura was more complete than many of the games that are being sold on Steam currently. With that being said, its refreshing to see developers that will continue to look for ways to improve the overall experience of their games. Kudos to you and I am looking forward to seeing what you come up with in the future. A big thank you from a loyal fan of your product!
Ultimoore Jan 22 @ 10:23pm 
great work guys!