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Frogatto & Friends
Enter the Pricklestalk!
January 22 - marcavis
Work on populating our current levels with a nicer variation of enemies, with different abilities and ways to block Frogatto's progress, continues:
One latent worry we have is that Frogatto is generally a bit too agile, so here's an enemy that should do well in making Frogatto think twice before jumping past him - it can launch its spikes up, to the sides and to the diagonals in different patterns.
Resident sound effects guy and stuff naming guy Adam has dubbed it the Pricklestalk: