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Airship Dragoon Post Mortem Part One: Design Concept And GollopLike
January 28, 2014 - Steve_Yorkshire
For anyone who may be curious, I have posted the first of what might be three Post Mortems on the development of Airship Dragoon. Part one deals with influence behind my design decisions, and I coin the term "Golloplike" for X-Com style squad tactics games.
Part Two will feature an overview of my someone unorthodox development process. No fixed date for writing the others as I'm working on the next update and also the mod tools.