Dieses Spiel hat von der Community grünes Licht erhalten!

Die Community hat genug Interesse an diesem Spiel gezeigt. Valve ist nun mit diesem Entwickler in Kontakt getreten, um auf die Veröffentlichung auf Steam hinzuarbeiten.

AdventurOS
7. Februar - Evelend


(Click on the image to watch)

Hello dear Adventurers!

Development goes great and we are ready to proudly announce this is the last countdown for the awesome AdventurOS Beta.

We hope you enjoy our latest available teaser!

As always, thank you all soo much for your feedback and support!

27. Januar - Evelend


Hello everyone!
We are working hard on the awesome AdventurOS, which keeps progressively evolving and getting closer and closer to its Beta stage.

(If you are part of the alpha team get your new version here: http://adventuros.evelend.com/alpha/ )

The alpha access is a reward for all those who have believed in our project since the very beginning and supported us with significant contributions. However, we have got such a big wave of newcomers offering their collaboration that we are considering a contest where some more alpha accesses can be obtained. Stay tuned!

From now on and until the auto-updater is ready, we will release updates every other week, so there is more content in each of them.

This update includes a brand new concept regarding monsters, being their size based on the length of the file name and their color based on the first character of it.





There is much more content that you can check at the changelog.
We are especially happy to be finally presenting you the first version that works for Linux, after struggling to get through numerous compatibility issues.


The online community[adventuros.evelend.com] keeps evolving too. Bugs are reported through it and it is becoming more and more user friendly. Join us, play, subscribe, contribute, enjoy!


Remember to Follow us on Twitter for real-time updates!
AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

6. Januar - Evelend


Hello dear Adventurers!
The holidays are finally over and we want to celebrate it with a new update.
On AdventurOS 0.0.04 you will find a new monster as well as improved settings in order to create them, including the addition of extension filter.

The indexer has been optimized and there have been several launcher adjustments.

Also, there have been many changes made on the fight engine, stamina has been rebalanced and now the game counts on new HP and MP orbs to recover health and mana.

Cleared up levels are set to be remembered during session and there are breakable objects now.

You will find all these and many more, enjoy and stay tuned for the next update!


[soundcloud.com]
>Here<[soundcloud.com] you have another OST track which will be included in the game (by André Marí Coppola aka Toen)


(Linux version is still having problems with loading external images. We are doing our best and soon we will all be enjoying AdventurOS at its finest, no matter the OS we use.)


Remember that the alpha testing is only available to the backers of the indiegogo campaign that have contributed with DVD perk and higher.

Thanks everyone for your support! We would like to make a special mention to those of you who have already joined the community[adventuros.evelend.com] and contributed in any way. What are you waiting for to make that family grow?

[adventuros.evelend.com]

Join now! [adventuros.evelend.com]

Love,
The team.


Follow us on Twitter for real-time updates!

AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

16. Dezember 2013 - Evelend



Due to minor remaining issues that didn’t allow a proper execution of the game on Windows 8 and Mac we have made some changes that fix such problems.
We are working on it for Linux and it will soon be ready.

Some other bugs have been fixed and some effects have been added.

This version has to be downloaded but we are working on the auto updater so it is not necessary for the upcoming ones.
Download here: http://adventuros.evelend.com/alpha/

Thank you all so very much for your community feedback, thanks to that we could much more efficiently fix the first compatibility issues. http://adventuros.evelend.com/forum/

We will update the version weekly. That will happen every Monday, unless some week’s specific schedule requires us to change the date, in which case we will have kept you posted in advance.

PD: This one and any other Alpha version are for exclusive use by those backers who contributed with the DVD perk (and higher) on our Indiegogo campaign.

Once again, thank you.

Follow us on Twitter for real-time updates!

AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

9. Dezember 2013 - Evelend

As announced on twitter, today is the alpha testing release date for the backers of AdventurOS’ campaign.

It is the skeleton you are now going to be able to test, which is still under development (directories, basic engine…) so you’ll find no plot or specific goal yet.

You will find both known and unknown bugs as well as many limitations in it.

We will gather a lot of relevant data from this first version, and that will allow us to keep development evolving in the right direction.

Click on the following link to download AdventurOS alpha:



http://adventuros.evelend.com/alpha/
(Only windows running properly. We had late issues while compiling Mac and Linux versions. They will be ready tomorrow)

We are also proud to introduce you the community section[adventuros.evelend.com] of AdventurOS official website for anyone interested in reporting bugs and/or actively communicating with the development team from now on.
Once again, thank you all for your feedback and support.

Follow us on Twitter for real-time updates!

AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

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