Ce jeu a été Greenlighté par la communauté !

La communauté a montré son intérêt pour ce jeu. Valve a contacté ce développeur afin de préparer la sortie de ce jeu sur Steam.

AdventurOS
11 novembre 2013 - Evelend

(First of all, here's a picture of how the inventory system is materializing :D)



Hello everyone!
Here you have the video we promised.

We thought you would appreciate it if we made a demo, but then we found out the demo would have to be a whole development process itself and was too time consuming, given the release date we had proposed.

Since it had to be hardcoded while the game is procedural, we couldn't keep developing the game and then take part of that material to make a demo, but make a parallel demo basically as a side project, getting something that wasn't even faithful to the actual game as a result.

So we took the parts of the demo we had done so far and decided to make this video instead.
We hope you enjoy it!

>>> Link to the video <<<

There will soon be an alpha version available for contributors with Dvd Perk or higher.

We are looking forward to the game, but we are also enjoying development very much, and that's all thanks to your support!

Follow us on Twitter for real-time updates!
AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

28 octobre 2013 - Evelend

Long time no see, fellow Adventurers!

Life is as busy as exciting for the team these days!

The code is progressing remarkably well, and regarding the graphics, don´t you worry, even with an eartquake going on, our artist seems to continue drawing awesome pixel art.

In fact, the wallpapers for the Indiegogo backers are about to be finished. A link will be provided on our website as soon as it's all ready.

☆☆☆☆☆☆☆☆☆☆☆☆
EDITED: Here it is! You can get the AdventurOS Exclusive Wallpaper Pack: Download link[adventuros.evelend.com]
☆☆☆☆☆☆☆☆☆☆☆☆

If you want to get updated you can follow us on Twitter @EvelendTeam and @AdventurOSgame.



Development's according to schedule and we are also happy to announce there will soon be a gameplay video that we hope helps everyone getting a better idea of what the final product will be.

The meetings with our main backers are also frequent and extraordinarily helpful, and we know we will miss all this when the game is ready. However, we can't wait to see the whole thing running!


Remember to open a new discussion if you have any question. We'll gladly answer.

2 octobre 2013 - Evelend



Hello again everybody! We’ve got news for you!

We have finally got greenlit and all this has been thanks to the incredible support you guys have given us since the very beginning and during the whole process.
Even though there are no words enough to thank you, please accept this attempt.
We are all AdventurOS! We are really proud of this big family and will happily work night and day on what has become the project of our lives.

All that’s left to say now is basically… YAY!

Thanks again,
Love,
The team.

André @ToenAndreMC

Emilio @Coppola_Emilio

Lorena @MissScripter

29 septembre 2013 - Evelend

Hey! André (Toen) again, with a little update here:

This have been posted on early indiegogo updates, but I feel it may be of your interest too.



To listen on youtube
To listen/download on Soundcloud[soundcloud.com]

This is a small preview of the upcoming OST so you can get the general atmosphere of it. I hope you enjoy!


Remember, If you have some specific question or just want to talk:

André @ToenAndreMC

Emilio @Coppola_Emilio

Lorena @MissScripter

28 septembre 2013 - Evelend

Hello Guys, André (Toen) here:

Quick update to show a few designs for possible mobs in the game.

















Two more, not animated yet. (There are a lot more of them, but only sketches)





The extensions of the files, sizes or even its position inside a folder are not being taken in consideration for the designs yet. Those are just general sprites with potential to be included.

As soon as the mob creation system gets finished and polished we'll explain its basics so you can start helping with your suggestions and ideas! We have a lot of variables for the mobs, so this will be very interesting!

Let's work together on this :)


You can chat with us on:

André @ToenAndreMC

Emilio @Coppola_Emilio

Lorena @MissScripter

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