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AdventurOS
AdventurOS 0.0.05: Development Update #5
27 januari 2014 - Evelend


Hello everyone!
We are working hard on the awesome AdventurOS, which keeps progressively evolving and getting closer and closer to its Beta stage.

(If you are part of the alpha team get your new version here: http://adventuros.evelend.com/alpha/ )

The alpha access is a reward for all those who have believed in our project since the very beginning and supported us with significant contributions. However, we have got such a big wave of newcomers offering their collaboration that we are considering a contest where some more alpha accesses can be obtained. Stay tuned!

From now on and until the auto-updater is ready, we will release updates every other week, so there is more content in each of them.

This update includes a brand new concept regarding monsters, being their size based on the length of the file name and their color based on the first character of it.





There is much more content that you can check at the changelog.
We are especially happy to be finally presenting you the first version that works for Linux, after struggling to get through numerous compatibility issues.


The online community[adventuros.evelend.com] keeps evolving too. Bugs are reported through it and it is becoming more and more user friendly. Join us, play, subscribe, contribute, enjoy!


Remember to Follow us on Twitter for real-time updates!
AdventurOS @AdventurOSgame
Evelend @EvelendTeam
André @ToenAndreMC
Emilio @Coppola_Emilio
Lorena @MissScripter

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7 opmerkingen
Hmmmmmmm... 2 feb 2014 om 3:21nm 
cant wait
popscotch112 1 feb 2014 om 4:48nm 
cant wait till full realease
fpappis 1 feb 2014 om 2:51vm 
fuck yeah
gearsNcogs 31 jan 2014 om 8:13vm 
I'm unbelievably excited for this game!
Fred_der_13 29 jan 2014 om 10:03vm 
jes, that looks realy nice.. so when can i have it
iEatwe 29 jan 2014 om 6:09vm 
Any ideas on when this will be available on steam?
Rip Sachi {Dolphin Jetpack} 28 jan 2014 om 3:42nm 
Nice