This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Ghostship Aftermath
We have been Greenlit! Thanks :)
February 6 - shaun

Ghostship Aftermath has now been Greenlit :) Thanks everyone!

We will be finishing pre-orders and memberships for Aftermath at the end of Feb 2014. We hope to open an early access through steam At the end of March and then take all pre-orders through steam around the same time.

There has been many many more improvements since the preview we released a while back, We will release Beta 1 this weekend for pre-orders and marketing.

The Beta 1 is the final DRM-free test build we will be putting out. This build will include :

Random starts (The preview was one of the possible starts in the game) every new game in now very different :)

Oxygen And light battery mechanics are now in-game working good! This makes it even more fun an realistic.

Consequences! The game has consequences, be prepared!

All middle of the ship is opened up (including Working Simulator) As well as a few decks from Engineering & personnel.

Lots of surprises and a huge portion of the ship are in this build as well as many other bug fixes and polish.

13 Comments
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=VG= kiwirambob/killabot Feb 13 @ 3:44am 
Yahooo ... sweet
shaun Feb 10 @ 2:40am 
We have not forgot about the groupees bundles, read the comments for more info.
FPS Feb 10 @ 2:28am 
Don't forget about the bundle keys! We will start asking for them just after the release.
=VG= kiwirambob/killabot Feb 8 @ 11:37pm 
there is a demo out... Me Me gotta have it
shaun Feb 8 @ 10:55am 
If you thought the demo was good, just wait to the first beta tomorrow :)
FreshRot Feb 8 @ 9:06am 
Woot!!! Demo was good. Can't wait for this and future builds!
shaun Feb 6 @ 9:14pm 
It works very well thanks to booman. This tut is quite old now and will updated before release, - http://www.gamersonlinux.com/forum/threads/unreal-development-kit-games-guide.224/

shaken Feb 6 @ 5:57pm 
Does that mean it should work well in Wine?
shaun Feb 6 @ 4:30pm 
We will offer non-native linux support, at the moment we are still not a position to offer a native linux port. Maybe by the time of release that may change.
UHR Feb 6 @ 2:55pm 
Congratulations!!!