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New Demo Build (v 0.25)
November 6, 2013 - Kimeric Labs
We just updated the game on our website, check it out on:
>Revamped AI: We are still testing this, but some enemies now have a proper movement pattern, avoiding obstacles in order to kill you. No more stuck Goliaths trying to punch you through walls.
>Update on Filters: Filters now have a level system, if you get the same filter over and over again it's effect will increase in power. We also added a new filter, "Multishot", to emphasize this mechanic.
>New monsters: We've added 3 new completely new monsters, but we'll keep a secret about these until you find them ;)
We also did several fixes, buffing the player and nerfing some monsters that were making the game needlessly frustrating.
As always, please give us your opinions/feedback on the latest build so we can enhance the game even more.
Expected features for the next patch:
>Skill shop system
>Full AI on every monster
>Even more maps