This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Satellite Rush
New Demo Build (v 0.25)
November 6, 2013 - Kimeric Labs

We just updated the game on our website, check it out on:
www.kimericlabs.com/SatelliteRush/

New features:

>Revamped AI: We are still testing this, but some enemies now have a proper movement pattern, avoiding obstacles in order to kill you. No more stuck Goliaths trying to punch you through walls.

>Update on Filters: Filters now have a level system, if you get the same filter over and over again it's effect will increase in power. We also added a new filter, "Multishot", to emphasize this mechanic.

>New monsters: We've added 3 new completely new monsters, but we'll keep a secret about these until you find them ;)

We also did several fixes, buffing the player and nerfing some monsters that were making the game needlessly frustrating.

As always, please give us your opinions/feedback on the latest build so we can enhance the game even more.

Expected features for the next patch:

>Skill shop system
>Full AI on every monster
>More monsters
>Even more maps