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Death Road to Canada
Delay and More News
January 20, 2014 - Rocketcat Games

Death Road to Canada faced a big delay. We've been keeping people updated on the Kickstarter backer updates and on Facebook/Twitter, but have been neglecting the Greenlight page. That's going to change starting now. I'll make a post at least every month here, or earlier whenever there's something big to report.

We were on track before the delay, but then decided to make the interiors prettier. If you look at the trailer posted, the rooms were all really bland. Square boxes, random furniture thrown into the middle of the room for no reason. We thought it would be a good idea to make the rooms made in the random level generator look more like actual rooms. Furniture that makes sense, rooms divided into bedrooms/kitchens/bathrooms, barricaded stockpile rooms, stuff like that. This extra feature ended up being a huge ordeal that ate months of time.

The more advanced location generator is solely responsible for our release schedule being obliterated. We haven't announced a new release estimate yet, waiting on that until we're sure. Hopefully it was worth it, as the random levels are a lot nicer now and more varied. In the meantime, we also had the artists make tons of new stuff, so there will be more content to find. Overall, Death Road will be a better game for the delay. Still, the delay was terrible for everyone, and I doubt we would have changed the level generation if we knew it would take that long.

Next announcement, I'd like to post a new trailer so you can see all the changes and polishing we've done. Until then, here's some random quick news:

  • We have a couple Steam Machines now. Looking into supporting the controller, and making sure it looks good on a big TV (and looking into local co-op more).
  • A partially live-action trailer may happen, involving a dog driving a car. Not joking.
  • There was a bug where a house or apartment could be generated with all bathrooms. We decided to leave that in.

Thanks for the huge amount of patience! Videogame development is extremely goofy sometimes, and sucks most of the time.

13 Comments
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slay3r0fpi3 Feb 12, 2014 @ 1:17am 
Cant wait for this game, please make it available by easter
Silverfox Feb 9, 2014 @ 3:05pm 
Good... a developer that actually leaves funny bugs in :)

I really hope this game sells well when it comes out, keep up the good work!
bRiAn_K Jan 30, 2014 @ 7:28pm 
Take your time, I sort of did noticed the empty rooms as well.
☭SillySausage☭ #NoPaidMods Jan 27, 2014 @ 12:26am 
Thanks for updating the Steam page! I felt let down a little. But now, I will wait. As long as I know that I will get my Awesome Pixel Zombie Survival game, you'll be sure to get my money for it.

I will stay patient.
Red Jan 26, 2014 @ 11:53am 
I can wait.Take as much time as needed.It only makes a better game.
A Vicious T Rex Jan 24, 2014 @ 10:08pm 
No rush guys, take your time. dont want to pull a Battlefield 4
Rad Dad's Redemption Jan 24, 2014 @ 4:50pm 
This makes me a lot happier. I think all I was upset about was that they never really told /us/ anything, but now I can suffice to say "I'm over it"
Aope Jan 22, 2014 @ 8:19pm 
in fact i was a bit disapointed for the delay... but reading this news makes me feel a lot better! it looks that it will be even better than i thought! :D ill still wait for this for sure! :D
NinjaMii Jan 21, 2014 @ 11:46pm 
As long as it's not canceled, it's all good mane.
Ninjaman999 Jan 21, 2014 @ 10:24pm 
So long as your making an awesome game, its all good ^u^
Keep up the great work guys!