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Neverending Nightmares
Neverending Nightmares Alpha Build is available with 2 new levels!
February 10, 2014 - Infinitap Games

Hello Steam fans! Since we were successfully greenlit, we are giving out alpha builds over Steam, and you can get in on it by slacker backing![www.neverendingnightmares.com]

Our slacker backer packages[www.neverendingnightmares.com] mirror our kickstarter reward tiers – to get in on the current early access, you need to get the package that includes alpha access, which is $35 and above. You can preorder the game for $15 or get beta access for $25, but only the $35 and above packages get you into the game now.

We are using the Humble Bundle store widget for purchase, so you'll get it added to your Humble library as well as your Steam key. Currently, Steam keys are only available for the $35 and up packages, but as we offer beta and finally general release access, Steam keys will appear in your humble library. DRM-free versions will be available when we ship.

You may be wondering why we are charging more for alpha access when many games do not. The main reason is because we charged extra for early access with kickstarter, so we want to be fair to backers. Early access is still the Wild West, so I don’t think anyone has figured out the “best” way to do it for every type of game. What we are doing seems to be working okay for us.

Secondly, you might be wondering why we aren’t a “Steam Early Access” title since our early access is actually on the Steam service. I think Steam Early Access conveys different expectations than what we are offering. Firstly, Neverending Nightmares is a single player only affair. It also doesn’t have emergent gameplay systems. We have a strong narrative focus, so the levels we have don’t change when you replay them (unless we issue an update). So I think we would get a lot of unhappy campers if we released under Early Access – at least this early in development.

That being said, I think we are offering something special. Not only do you get a chance to see the game content first, but we take seriously suggestions offered on our forums[forums.infinitapgames.com]. By getting alpha access, not only do you get to help fund development, but you also get to help shape the game. Our kickstarter backers seem very happy with the alpha build, so I figured I’d mention it here as well. I completely understand if you’d like to wait until the game is finished.

A few other exciting things! I went to Steam Dev Days and received a Steam Machine and Controller, so I am pleased to announce that Neverending Nightmares is compatible with both. We support the native Steam controller API as well, which ensures a much better experience than legacy mappings. I am looking forward to the Steam Universe expanding, and I am happy to be a part of it!

Thank you so much for your support on Greenlight! If you are interested in more info on the game, I post a lot of developer diaries on our website[www.infinitapgames.com] as well as weekly progress updates on our kickstarter page.

-Matt Gilgenbach

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9 Comments
Dragonous Senses Jun 21, 2014 @ 6:51pm 
I have played the demo. This is going to be good!
auron_guardian Mar 4, 2014 @ 9:44am 
I am really looking forward to the game coming out on steam it is a must buy!
loadingdavet3 Feb 17, 2014 @ 9:32pm 
nice! can't wait <3
Mr.Abnormal Feb 11, 2014 @ 10:07am 
Infinitap Games, thank you for the explanation.
Infinitap Games Feb 11, 2014 @ 8:29am 
Hi Mr.Abnormal, we are selling alpha access to our game for $35. There is no update to our free kickstarter/greenlight demo. If you are interested in playing the game now, you can purchase alpha access for $35 here [www.neverendingnightmares.com]. If that is more than you'd like to pay, the final game will be $15 on Steam, so you can always wait. Does that make more sense?

Thanks and sorry for the confusion!
Mr.Abnormal Feb 11, 2014 @ 4:58am 
I don't understand where I can download new demo-version.
Deadmen Feb 10, 2014 @ 9:59pm 
Демка неплохая ,ждём фулл версию.
Phantom Feb 10, 2014 @ 9:09pm 
Great news!
PlagueofMidgets Feb 10, 2014 @ 4:45pm 
Keep up the great work.