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Fancy Skulls
2 Kwietnia - tequibo



Additions

- 4 revolver mods
- mortar mod - shoot grenade in the air to strike enemies with multipe lightnings

Changes
- Fancy Skull item now restore to full health and kill all enemies and instead of teleporting player to a secret room
- buffed robert (rotating turrel)
- removed bonus time level completion mechanics for now
- changed the way levels generate and level transitions work
- changed mortar mod "fullly charge shots doesn't spend ammo" to "fully charged shot gives grenade back" to clear confusion when ammo saved by fishing hook
- changed robert debris so they won't be able to hide coins and pickups
- some design tweaks to laser box enemy
- added visual cue to lasers when they worm up and don't do damage
- laser enemy balancing
- removed keybindings for weapon slots 3 and 4

Fixes

- fixed tara's spheres not slowing down player if revolver is wielded
- fixed mortar mod adding more than max ammo
- fixed laser box enemy not doing any damage
- fixed some secret button positions
- fixed some items in shop being available for purchase eve if there's not enough coins on player after purchase of another item
- fixed typo in "quick"
- fixed some secret buttos hovering in the air
- fixed some pathfinding issues with ramps and rudolphs
- greedy eye now has correct icon



How to update the game[fancyskulls.com]

Buy game[fancyskulls.com]

Current Greenlight rank: 58% of the way to the top 100

22 Marca - tequibo

Short gameplay video: https://www.youtube.com/watch?v=siNAccWti7I&hd=1

Also, there is a wiki now: http://fancyskulls.wikia.com/wiki/Fancy_Skulls_Wiki

Additions
- model for a laser mini-sentry
- when room is cleared "crowns" will be shown indicating if damage was taken, was there misses, and if it was quick
- 3 revolver mods
- 1 shotgun mod
- added sounds for shells hitting ground
- 5 more room layouts
- added 1 eye item


Changes
- polished some old layouts
- when no upgrade charges left in shop "reset" will add ability to choose one more instead of doing nothing
- colors and textures on a different levels
- alternative weapon now can be swapped in the same manner as eye items
- mannie mines will now do critical damage to him and other enemies on explosion
- ghost now teleports on taking damage
- upgrades now cost more
- some color tweaks
- changed the way teleport works slightly
- chest in a treasure room will now face the entrance
- fixed stanley's neck hitbox
- changed design of masa

Fixes
- fixed bug when gambling machine was still active even after it should be closed
- fixed some problems with pathfinding
- fixed critical spot not working for charlie
- fixed critical spot for tree-looking enemy
- fixed some hud positioning
- fixed tara being model appear squished

Leave feedback: http://forum.fancyskulls.com
How to get latest version: http://fancyskulls.com/update
Buy the game: http://fancyskulls.com/#buy

3 Marca - tequibo


Update 0.6.1
- Changed some colors and some enemy designs
- Redone shop's UI on a NGUI, now it looks and feels better
- Gambling machines now can be playe a limited amount of games
- Replaced Random Gun unlock with Random Eye unlock


Update 0.6
- 4 new enemy types
- visual tweaks
- balance tweaks
- dynamic difficulty
- separate shops for upgrades and items
- player can only carry 2 weapons at once now
- choose from 3 weapon mods at the shops
- Rudolph now can only be heard from a certain distance
- lines object that triggered spawn don't go to every egg

Leave feedback: http://forum.fancyskulls.com
How to get latest version: http://fancyskulls.com/update
Buy the game: http://fancyskulls.com/#buy

16 Stycznia - tequibo







Update 0.5.2 - Faster Loading

I haven't posted those here yet, so here we go:

This update makes loading levels much faster thanks to some code optimization and switching pathfinding solution. Other changes are less significant, but in the next update I plan to focus on making game more exciting and improving balance and dynamics of a game.

additions
- added shotgun mod “walk backwards to regenerate ammo”
- sound for picking up eye
- 3d models for matchbox, rattle, marked card and pin

changes
- levels now load much faster
- changed amount of levels and rooms on each level
- clearing a room now will boost mana regeneration for a small period of time
- alchemist’s eye tweaks to prevent transforming some objects into same objects
- flamethrower now will damage objects
- jumping now will regenerate mana as well as walking
- reset and random upgrade options now have a chance of appearing in a vending machine instead of always being available
- slightly nerfed ray gun
- coins now will spawn in front of coin slot machine


bug fixes
- fixed interaction failing sometimes with chest
- fixed jump speed not changing after picking up wheel
- removed “caged crystal” item
- fixed shotgun mod “no reloading when not on full health” not working
- fixed fireball spell not aiming properly
- fixed game losing focus in windowed mode on after level loading
- fixed mana regenerating too quickly
- some more minor fixes

Discuss update and report bugs here: http://forum.fancyskulls.com/t/update-0-5-2-faster-loading/

Update 0.5.1

bugfixes
- fixed some weapon names displayed incorrectly at the shops
- fixed enemy projectiles and some objects spawning at very small size and not getting bigger
- fixed some enemies seeing through walls
- fixed weapon switching too fast to previous weapon if it has no ammo, preventing scrolling trough weapons
- fixed damage arrow not fading away slowly
- fixed not showing popups after level change
- fixed some enemies seeing through walls
- fixed some revolver upgrades
- fixed a case when after starting a game with custom build and then starting a normal game it would still start with previous build
- fixed some typos and wrong names (I forgot to fix typo in Alchemist’s Eye name, though)
- fixed cannon “follow crosshair” mod
- possible fix for a case when enemy projectiles and other objects would not scale up
- corrected coins position around gambling machine

changes
- less resources in a bonus chest
- at least one mobile enemy will spawn in a room

If you haven't already you can buy game for $5.99 here[fancyskulls.com] get access to latest build and get a key when it's released on Steam

5 Grudnia, 2013 - tequibo

http://indiegamestand.com/
Fancy Skulls is featured at IndieGameStand[indiegamestand.com].
Pay what you want and help charity!

And thanks to all who purchased game so far and voted on Greenlight!

41% of the way to the top 100.

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