This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
November 10, 2013 - Crunching Koalas

Hey guys!

Just wanted to let you know that MouseCraft will launch on Steam Early Access on 11th November at 10 am PST time! Yeah, that's right - the game will be available on Steam in about 18 hours!

The first Early Access version will include:
  • 30 levels in Puzzle Mode
  • 5 different types of Tetromino blocks and 2 types of obstacles
  • 2 locations
  • Local level editor
  • 6 Steam Trading Cards

Everyobody who already bought the game, through our website, will receive their Steam keys by 12. of November.

Crunching Koalas

October 7, 2013 - Crunching Koalas

Hey guys!

We have just posted our MouseCraft Alpha postmortem:

Check it out if you are curious about our sales statistics, Greenlight upvotes, conclusions and plans for future game updates!

There is also some info about the price of the game and our plans regarding giving all the contributors their well-deserved Steam keys!

October 3, 2013 - Crunching Koalas

Super duper news!

MouseCraft and 30 other games have been greenlit! We are deeply grateful for all your upvotes, comments and positive feedback, we wouldn't have done it without you guys!

We are extremely excited and still a bit shocked, but we have already started the process of getting the game published on Steam. We never done it before, so we don't have a date yet - just wanted to let you know that we are already on it.

Also, you can still get the game on our website: , keys to redeem the game on Steam will be issued as soon as possible.

September 2, 2013 - Crunching Koalas

Hey guys!

MouseCraft has been recently featured by Jesse Cox and Josh Mattingly in their Greenlight show!

Watch them melt their brains while solving our puzzles and squeak like little tiny mice right here:

Crunching Koalas Team

August 4, 2013 - Crunching Koalas

Hey guys!

MouseCraft's Alpha release is behind us. There's still a lot of work ahead of us, but thanks to Your support and all the kind words we read, we are motivated as hell to make the game as good as it can possibly be!

Just look at the articles which popped out last week.

We got a bit of attention on some really big gaming sites:

MouseCraft definitely fulfills today’s “mad indie game” quotient with a unique blend of puzzle platforming, wonderful pictures, and possibly the greatest player perspective of all time.

A mad cat scientist, mind. Mousecraft's Greenlight page poses the question: "Ever wondered what a cross between of Tetris and Lemmings would look like?" Well... no, but now that you've asked, color me interested!

Indie studio Crunching Koalas has introduced a game where players pay for the features they want to see next.

Our national, polish media also got it right:

Gra jest interesującym skrzyżowaniem Lemmingów i Tetrisa. Trzem maszerującym ślepo przed siebie myszkom trzeba pomóc w dotarciu do sera, układając na ich drodze klocki tetromino. Oczywiście przy okazji trzeba zbierać znajdźki i unikać niebezpieczeństw. I można też tworzyć własne poziomy. A wszystko to w uroczej oprawie graficznej...

Rozgrywka sprowadza się do rozstawiania klocków o różnym kształcie. Oczywiście z czasem autorzy wprowadzają nowe przeszkody i pułapki, w tym dodatkowe rodzaje klocków czy różne zagrożenia środowiskowe. Tytuł zawiera też edytor poziomów.

Some praised our way of distributing games, called Give-What-You-Feel:

US Gamer[]
We've seen the birth of the "early access" program pioneered by titles like Mojang's Minecraft and Mode 7 Games' Frozen Synapse; we've seen the rise of Kickstarter; and we've seen the growth of "pay what you want" models. Now, indie developer Crunching Koalas is experimenting with yet another new variation for its new title MouseCraft.

Why not check out the video and visit their site at If nothing else, you’ll learn something about merchandising.

See Give-What-You-Feel in action:

Thanks for these, thanks for the upvotes and thanks for all the feedback we are getting on MouseCraft!

Crunching Koalas

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