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Preproduction is a WRAP...production has begun!
January 13, 2014 - mike
It’s been a while since our last update so thank you for being patient. A LOT has been going on here at Pencil Test Studios and we are very pleased to announce that we are really making great progress on Armikrog.
Here's a quick update:
The game design has gone through several revisions and we have finalized the complete design and “pencil test” playable process. This means that all of the levels, character attributes, puzzles and general game flow and ramping exist in a playable form, using hand-drawn elements. We do this so that we can make sure everything is working properly before committing to building specific sets and creating the time-intensive stop motion animation.
Now that this portion of production has been completed, haven now started to physically build the sets! That means getting into the warehouse and taking wood, wire, glue, and paper to start the framework process of building the sets. Once the framework has been built we go into the “dressing” process of adding the details in clay. This is when things really come to life!
We also have all the cinematics for the game story boarded and timed in animatic format. Ready to begin shooting on the actual sets with the real armatures!
Speaking of armatures--our Tommynaut armatures have been professionally crafted by master armature fabricator John Deall. An interesting note is that these hand crafted armatures are made of stainless steel as opposed to the brass ones from the Neverhood. That means they are much stronger and should hold up much better to the rigors and stress involved in stop motion animation.
Armikrog is still tracking for a July 2014 release, so check back for more updates on production.
For more info and images, follow us on Twitter at @Armikog, or on Facebook at facebook.com/armikrog
Thanks for all of your support!