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Sep 3 build of Demolition
September 5, 2013 - winstonw
I've been showing the game to friends and I really like how it's shaping up. This week we've added a map of puzzles so you can jump around if you want. There is a new process for completing a level–you have to press a Test button, and if you succeed, then you can press Done, or continue experimenting. Network simulation feedback is improved–if the network is slow, it shows you so you know when your changes are being simulated. And I’ve added LEDs, although no good puzzles using them yet.
It looks like there's already a game named Demolition so I have to think up a new name. Maybe "Blow Stuff Up" or "Detonator". Any ideas?
You can download the latest version here.