Det här spelet har fått Grönljus från gemenskapen!

Gemenskapen har visat sitt intresse i detta spel. Valve har tagit kontakt med denna utvecklare för att börja gå mot ett släpp på Steam.

Of Guards And Thieves
13 augusti - Helba

Of Guards and Thieves 71.4 Update



Here's the complete changelog for 71.4 update:
71.4 Changelog

  • New Gamemode : RAC (Racing)
  • New profile Avatars (x2)
  • New Map: Race Track
  • Driveable cars
  • New Class for Sandbox: Paramedic (2 skins)
  • New Class for RAC: Driver
  • New Main Menu interface
  • SANDBOX Update: new items "resource" and "lightsource"
  • More Loot for Sandbox (150 to 250 active items spawn)
  • Bug Fix : Invisible shield do not work anymore in Sandbox
  • Map Editor announcement


New Gamemode, RACE! (RAC)

Update v71.4 is now available with a new brand gamemode that features cars, racing mode and a new map.


Gamemode content list
  • Free race mode with laptime leaderboards
  • 2 new characters (Driver)
  • 2 new avatars
  • Cars with various colors
  • New Map, Racing Track
  • 15 minutes game with night&day cicle


Driver Class

Driver Avatar

Cars



New Map, Racing Track with night&day cicle


Sandbox update

New items type "resource"
We introduced a new type of items called "resources", this type of items will be used for crafting purpose and other stuff.
"Resource" items will be found both as a classic spawned item, or through harvesting certain objects with tools (pick axe for rocks, axe for wood, knife for herbs and others combo)

For now these items have no real use, they are available only for testing purpose like picknig them up, drop and bring them with you.

Available resource list
  • Wooden Stick
  • Wood Plank
  • Trunk
  • Stone Slab
  • Stone Brick
  • Empty Fuelcan



New items type "lightsource"
As the previous one, testing purpose items, you can pick up and drop where do you want in order to create small camps or lit zone.
This type of items will be used for cooking food, purify water and others crafting recipes.



Paramedic class with 2 skins and Avatars



MAP EDITOR ?!

Over the last four months we have worked very hard on the Map Editor, that's why we were forced to slow down with the standard update schedule.
We finally reached a good point with the editor and i can announce that the map editor v1.0 update will be available soon.

The first map editor version (v1.0) will include the following features:
  • More than 300 placeable unique items
  • Multilayer items placement
  • Tileset and tiles system
  • Webserver for saving and sharing maps
  • online cooperative map editing
  • Limited gamemode compatibility


More materials will be shown soon with a Youtube video and dedicated showcase articles.

Official Teamspeak reminder
"Of Guards and Thieves" official Teamspeak server is now up and available for everyone.

To connect use this address: ts.ofguardsandthieves.com
---------------------------------------------------------------------------
You can find the Teamspeak rules HERE
---------------------------------------------------------------------------
If you need a private channel for your Clan/Friend Groups read HERE

20 april - Helba

OGAT - PREVIEW - Update 70.0 Announcement and spoiler!

Of Guards and Thieves 70.0 Update Preview



Hi guys,
time to announce the next update, that's a huge upgrade for the game, this is why we skipped the last monthly update.

The 70.0 update is just the first step that will bring a huge expansion inside the world of "Of Guards and Thieves".

We are talking about large maps, Sandbox gamemodes, better dedicated servers with up to 60 players, permanent world, inventory, crafting, resource harvesting, permadeath, survival stuff, roleplay gamemode, custom dedicated servers for gaming communities, vehicles, improved gadgets, weapons and characters abilities, clans, dynamic single player sandbox gamemode and lot of others stuff.

One step at a time

To do all this stuff we need to move one step at a time and the 70.0 update is the first move to accomplish these tasks.
Basically the 70.0 update will bring some starting features that represent the core for the next expansions.

70.0 Changelog preview

  • New Map (1km x 1km) - at least 1/3 playable area
  • Inventory System 1.0
  • Item interaction (pick up/drop/use item)*(drop item on death)
  • New items (medikit/food/other/magazine/others)
  • New Weapon reloading and magazine system
  • New Gamemode - sbTDM (Sandbox TDM up to 60 player slot)(*only for 1km x 1km map)
  • 30/60 minutes games on 1kmx1km map
  • Random spawn position for characters
  • Random spawn position for weapons/ammo/gadgets
  • Limited gear at spawn (you have to search for better weapons/ammo/medikit/gadgets)
  • Level cap moved to Level 30
  • Vehicles system 1.0 (Cars only)


NOTE: stuff like "item drop on death" "limited spawn gear" "random item/character spawn" and the other notes, are referred to the incoming Sandbox gamemodes (Massive TDM - Survival and others)
For obvious reasons these features will be not available in the standard gamemode (GaT, TDM, DE etc.) that will stay with the actual class system with dedicated equipment.


The next steps

After that we are going to improve and expand all the current features, and of course, adding also new content.

More information and detail will be given after the update release.

We are working hard to release it a soon as possible, at the moment we are testing and fixing bugs, stay tuned to know the official release date and thanks to all for your great support!









Official Teamspeak reminder
"Of Guards and Thieves" official Teamspeak server is now up and available for everyone.

To connect use this address: ts.ofguardsandthieves.com
---------------------------------------------------------------------------
You can find the Teamspeak rules HERE
---------------------------------------------------------------------------
If you need a private channel for your Clan/Friend Groups read HERE

16 februari - Helba

Of Guards and Thieves 67.0 Update Overview


Changelog

Here's the complete changelog for 67.0 update:
  • New gamemode: gCTF (Guards only Capture The Flag)
  • Dedicated Server support: in testing
  • Server list: show icon and ping for dedicated servers
  • Level cap moved to Level 25
  • Arena map is now available for gTDM gamemode
  • Bug fix: stepping over a grenade explosion now cause damage

New gamemode: gCTF (Guards only Capture The Flag)

As the name says, this is an alternative version of the classic CTF.

In this mode, there are two teams (Blue and Red), both have guards classes.
At the start of this game, there will be 4 special "bases" that will be spawned
onto the map. Your home flag location, your capture point, the enemy's flag location and finally the enemy's capture point.
The objective in this mode is to bring the enemy's flag to your capture point while being able to defend your own flag from getting into the enemy's capture point. Learn the four "bases" locations for every map before playing! In this mode, knowledge of the map is essential. Knowing where the enemy is located and being able to quickly move past him via shortcuts can be the difference between winning and losing. It is a good idea to organize your teams into groups such as an attacking group and a defending group.
The match lasts five minutes in which the two teams will face each other to win the game.

Dedicated Server support: in testing
Initial support for dedicated server, not officially released yet cause there is some bug to fix and stuff to improve.
You can still start to test them, at the moment there are four testing Eu-server and three testing US-server (unofficial).
Server list: show icon and ping for dedicated servers


Level cap moved to Level 25
Now you can level up to level 25, here the icons and exp values:


Minor changes and bugfix
- Bug fix: stepping over a grenade explosion now cause damage
- Arena map is now available for gTDM gamemode

Official Teamspeak reminder
We are happy to announce that "Of Guards and Thieves" official Teamspeak server is now up and available for everyone.

To connect use this address: ts.ofguardsandthieves.com
---------------------------------------------------------------------------
You can find the Teamspeak rules HERE
---------------------------------------------------------------------------
If you need a private channel for your Clan/Friend Groups read HERE

More info soon! Stay tuned.
Thanks all for the support and see you in game!

16 januari - Helba

Of Guards and Thieves 65.0 Update Overview


Changelog

Here's the complete changelog for 65.0 update:
  • Netcode rewrite and improvements
  • New gamemode gTDM (Guards vs Guards TDM)
  • New map VR Concrete Lake (for IG,igCTF, gTDM, MadBall)
  • Official TeamSpeak server officiall launch (ts.ofguardsandthieves.com)
  • Sandbox spoiler: Environment interaction

Netcode improvements

Netcode has been improved, less lag, more fun.

New gamemode gTDM (Guards vs Guards TDM)
As the name says, this is an alternative version of the classic TDM.

In this mode, there are two teams (Red and Blue), both team have the guards classes (Scout/Assault/Medic/Guardian/Carrier).
The first team to get to 20 kills is the winner.
There is a time limit of 5 minutes which means that if neither teams reached a kill count of 20, the higher scorer will win.
Preserve your health and your ammo to be able to maximize your kill count while minimizing the kill count of the opposite team.
Remember, every time you get killed, you are giving one point away to the opposite team and vice-versa!
The match lasts five minutes in which the two teams will face each other to win the game.

*At the moment the gTDM is available only on VR Maps but will be available soon in normal maps too.

New map VR Concrete Lake (for IG,igCTF, gTDM, MadBall)


Official TeamSpeak server officiall launch (ts.ofguardsandthieves.com)
we are happy to announce that "Of Guards and Thieves" official Teamspeak server is now up and available for everyone.

To connect use this address: ts.ofguardsandthieves.com
---------------------------------------------------------------------------
You can find the Teamspeak rules HERE
---------------------------------------------------------------------------
If you need a private channel for your Clan/Friend Groups read HERE

Sandbox spoiler: Environment interaction and Night&Day cicle
Environment interaction

*animated gif below!

Features:
  • Items name
  • Items description and information (Examine command)
  • Lots of multiple interactions (examine, use, pick up, move, dismantle, harvest, turn on/off, open, lock/unlock and many others)


Night&Day cicle
*animated gif below!


More info soon! Stay tuned.
Thanks all for the support and see you in game!

23 december, 2014 - Helba

Of Guards and Thieves 64.5 Update Overview


Changelog

Here's the complete changelog for 64.5 update:

  • New and improved aiming system (better accuracy and support for shooting enemies on different floors)
  • New full-3d movement system (stairs, yay!)
  • 2 new maps for IG-igCTF-MadBall
  • Xmas decorations
  • Official TeamSpeak server (more info soon...)
  • OGAT demo is now available also on Steam


Full 3D movement system

We have finally introduced a fully 3D movement system: you will now be able to move vertically! It's time to add stairs, hills, bridges and other cool stuff inside the maps.


New map: Sniper Hill


XMas decorations are back


Huge map news
Just one hint: 1 squared km of fully walkable map. This will take probably about 2 or 3 months of work but we're thinking about to release some early steps like 300x300m -> 500x500m -> etc...

This maps will include a great variety of areas like:
  • Little villages
  • Big cities
  • Agricultural areas
  • Abandoned buildings
  • Mines and quarries
  • Forests, swamps and hills
  • Rivers and lakes


Here's some little preview:





Thanks all for the support and see you in game!

< 1  2  3  4  5 >
Visar 1–5 av 24 poster