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Oculus Rift builds are ready!
May 28, 2013 - surge17
Got to work with a Oculus Rift devkit today!
Most of the features are working, except the barrel rolling which is inactive (maybe for the better).
I did most of this implementation as fast as I could this afternoon, sorry in advance for the lack of polish.
The last thing I was able to implement was head-tilt based movement, give it a try!
Frequency Domain OCULUS RIFT Builds:
(Renamed the Mac build zip file so that OSX doesn't get confused. Thanks for the pro tip Trumgottist !)
Regular builds are available at:
Please leave feedback/impressions at: