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Frequency Domain
Oculus Rift builds are ready!
May 28, 2013 - surge17

Got to work with a Oculus Rift devkit today!

Most of the features are working, except the barrel rolling which is inactive (maybe for the better).
I did most of this implementation as fast as I could this afternoon, sorry in advance for the lack of polish.

The last thing I was able to implement was head-tilt based movement, give it a try!

Frequency Domain OCULUS RIFT Builds:

Windows:
https://dl.dropboxusercontent.com/u/7534972/FrequencyDomain/Builds/FrequencyDomain_v0_3_OculusRiftv1_2_PublicBuild_Windows.zip

Mac:

https://dl.dropboxusercontent.com/u/7534972/FrequencyDomain/Builds/FrequencyDomain_v0_3_OculusRiftv1_2_PublicBuild_Mac.app.zip


https://dl.dropboxusercontent.com/u/7534972/FrequencyDomain/Builds/FrequencyDomain_v0_3_OculusRiftv1_2_PublicBuild_Mac.zip

(Renamed the Mac build zip file so that OSX doesn't get confused. Thanks for the pro tip Trumgottist !)


Regular builds are available at:
http://steamcommunity.com/sharedfiles/filedetails/updates/142393387/1369611489


Please leave feedback/impressions at:
http://steamcommunity.com/workshop/filedetails/discussion/142393387/810925579983842343/


Thanks!

3 Comments
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surge17 Jun 23, 2013 @ 8:46pm 
Good news, new build coming in tomorrow (including a new Oculus Rift build!)!
niro.g Jun 22, 2013 @ 8:33pm 
This is amazing man! its like mountain biking, flying, and being in a club, ALL AT THE SAME TIME. Really mind blowing on the rift. I hope to see future updates :)