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Damned: A Randomized Online Competitive/Cooperative Horror Game
Update Released (0.33a)
July 26, 2013 - 9heads

Hey, Damned just got updated to version 0.33a.

Here's the changelog:

  • *Added PunchThrough technique to UdpClients (fix for the hosting issue) (no longer requires port forwarding, please, undo any port forwards to avoid vulnerabilities).*
  • *Added Mouse Sensibility option in the "Controls" Options.*
  • Increased Monster attack sensibility.
  • Added a simple die effect.
  • Added a dimmed light around the monster only for him when in its visible form.
  • Added a few sound effects.
  • Fixed bug causing dead people to glitch (keep floating in the air).
  • Changed so the monster player doesn't see him anymore when ghost.
  • Fixed a few network/connection bugs.
  • Changed Scare Traps to not activate behind walls and obstacles.
  • Added new assets.
  • Added lots of new playthrough possibilities (randomization system improvement).

Have fun!

Don't have Damned yet? Get it on Desura.[www.desura.com]

8 Comments
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Gelarto Aug 17, 2013 @ 5:17pm 
@Top Grade Sniper Then again, "*Added Mouse Sensibility option in the "Controls" Options*.
Also, this is the internet, there's going to be stupid people so don't be too surprised.
TheKlikluk Aug 13, 2013 @ 3:00am 
Cant wait!
Peanut Brain Aug 11, 2013 @ 5:33pm 
@fjerte I had no idea that someone could have such improper grammar and spelling.
mohamad1991 Aug 4, 2013 @ 11:15am 
When will it be released for mac
8-bits Aug 4, 2013 @ 5:01am 
when are it going to be realesed on steam?
Toster40 Jul 29, 2013 @ 11:27am 
Hey ,

Thanks for fixing that wall trap problem
AtticusFinch Jul 27, 2013 @ 1:50am 
its happens. fix one bug create 10 more such is the life of a code writer. good thing is its always fixable.
Methoduz Jul 26, 2013 @ 7:18pm 
You broke the game xD