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Damned: A Randomized Online Competitive/Cooperative Horror Game
Update Released (0.33a)
July 26, 2013 - 9heads
Hey, Damned just got updated to version 0.33a.
Here's the changelog:
- *Added PunchThrough technique to UdpClients (fix for the hosting issue) (no longer requires port forwarding, please, undo any port forwards to avoid vulnerabilities).*
- *Added Mouse Sensibility option in the "Controls" Options.*
- Increased Monster attack sensibility.
- Added a simple die effect.
- Added a dimmed light around the monster only for him when in its visible form.
- Added a few sound effects.
- Fixed bug causing dead people to glitch (keep floating in the air).
- Changed so the monster player doesn't see him anymore when ghost.
- Fixed a few network/connection bugs.
- Changed Scare Traps to not activate behind walls and obstacles.
- Added new assets.
- Added lots of new playthrough possibilities (randomization system improvement).
Don't have Damned yet? Get it on Desura.