해당 게임을 커뮤니티가 Greenlit 하였습니다!

커뮤니티에서 본 게임에 흥미를 내비쳤습니다. Valve에서 개발자에게 해당 게임을 Steam에서 발매할 의사가 있는지 물어보고자 연락을 취하였습니다.

Xatrium
2013년 8월 14일 - DuncanConroy

We're proud to be able to present a new video to you! It includes 3D quality profiles, insights into development and more. Watch it on top of this project page.

2013년 7월 1일 - DuncanConroy

Over the last few weeks, we spent a lot of time on creating and integrating post effects into Xatrium. In addition to nicer and polished weapon visualizations, the game now features distant fog, realtime shadows, SSAO, SSAO Blur, Bloom, Depth of Field and FXAA. To give a better impression, we also added 8 new screenshots that show current ingame graphics.
A new gameplay video will follow as well.

2013년 6월 12일 - DuncanConroy

we added three new screenshots, showing our current development of SSAO (Scene Space Ambient Occlusion). more updates will be coming soon

2013년 4월 25일 - DuncanConroy

  • more particle effects
  • PostEffects, like SSAO, DOF, real time shadows
  • additional languages (e.g. spanish, polish)
you're welcome to vote for linux support

1-4/4개 항목을 표시 중