Acest joc este disponibil acum pe Steam!

Îţi mulţumim pentru ajutorul acordat în urma căruia acest joc a ajuns să fie ales pentru distribuţie pe Steam. Mai multe informaţii, inclusiv un link către pagina de Magazin Steam pot fi găsite mai jos.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
24 septembrie, 2013 - ix

The Rktcr editing tutorial series continues with disruptable platforms and gems[].

This tutorial shows how to tag objects so that only the front or back wheels collide with them. Disruptable platforms open up a new world of puzzle possibilities.

17 septembrie, 2013 - ix

In the latest Rktcr[] level-editing tutorial, Dynamics and Constraints[], I show how to use dynamic bodies and constraints to implement this rather convoluted plan:

Read the tutorial here[].

12 septembrie, 2013 - ix

You can now purchase Rktcr[] via the Humble Store widget[]. The humble store provides what I consider to be a nicer download experience, in that there isn't any attempt to get you to use a desktop client. (On the flip side, Desura's patching/update process is nicer).

9 septembrie, 2013 - ix

Levels in Rktcr[] are made up of four different types of geometry -- polygons, arc-gons, smooths, and paint. In the second installment[] of my Rktcr editor tutorial series, I talk about how to create and edit each of these types.
Check it out![]

7 septembrie, 2013 - ix

Since Rktcr 3.1 includes a level editor, it seemed like a good idea to make a tutorial about how to use it. This first tutorial concerns itself with the very basic steps of making a level.

Text version available here[].

Video version:

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