This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

August 15, 2013 - ix

I spent this afternoon rummaging through my selection of noodlings to find a few more tracks for Rktcr.

Read (and listen) in this news post[].

August 14, 2013 - ix

Today, I updated Rktcr to allow for greater flexibility in how portals are connected. This -- one hopes -- should allow for more world variety. Read more in this news post[].

August 12, 2013 - ix

Continuing down my release checklist, Rktcr now has fourteen individual gem styles. You can read more about the gem creation process in this news post[].

August 7, 2013 - ix

...and, while that may not sound particularly exciting, it does mean that a public release is drawing nearer. Read more in this news post[].

August 6, 2013 - ix

I'm going to be putting out another demo (and the first publicly-available full version build) of Rktcr in about two weeks. At least, I hope I will -- there is a fair amount to be done before then.

That todo list is the subject of this news post[].

< 1  2  3  4  5  6 >
Showing 11-15 of 28 entries