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SoundSelf
SoundSelf Jam, Part 2
November 18, 2013 - RAGameSound



Here are some more ideas I've been experimenting with. Aside from "fields", I think all of these are pretty beautifully successful, and I look forward to exploring them more fully in game.

https://www.youtube.com/watch?v=DqV_4AYD1KI
This is based on a wind-powered sculpture a friend of mine posted on facebook: http://imgur.com/lJNmgSl

https://www.youtube.com/watch?v=gBD3cdmp-rw
This is the most direct exploration of mandala forms I've experimented with so far. It began as an attempt to create gravitational orbits, but I abandoned that in favor of greater symmetry, which I think works well for SoundSelf in general.

https://www.youtube.com/watch?v=a7Agj9sBdqA
This one's really meh. I was experimenting with interference and aliasing, but it just... meh. That was a rabbit hole that lasted most of the day... but once I abandoned it...

https://www.youtube.com/watch?v=TDQXsxzLSw8
This came out much more awesomely. It was inspired by this: http://d24w6bsrhbeh9d.cloudfront.net/photo/aeNAeLm_460sa.gif

BTW, I totally love it when people send me cool trippy gifs and artstuff. It really really inspires me. So if there's a thing you'd like to share, please do so in the Greenlight comments! A soundselfy version of it may end up in the game.