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Alpha 0.72 Available and New Demo!
January 22 - zede05
Hey everyone, sorry for not updating here for so long, we've been super busy getting features into the game. Now, after months of work, we've released Alpha 0.72. If you have preordered already, you can download it here: http://planetexplorers.pathea.net/download/
We've also released a new demo based on Alpha 0.72 for PC, Mac, and Linux. So go and try it out if you haven't already: http://planetexplorers.pathea.net/download/
For users without opencl compatible graphics cards due to whatever reason (outdated driver, unsupportive manufacturer, incompatible setup, etc.), please go to options in the launcher and change to cpu under opencl calculation, then launch the game. If your game hangs at 100% or fails to load, it’s most likely due to opencl.
Now we can all move on to a0.75. The key features we’re aiming for a0.75 are voxel water (dynamic will probably be a0.8), new water shader, decals for the creation editor, lod for the building blocks, new story segments, rainforest biome, new ai spawning based on seeds in Adventure Mode, and able to export vehicles in multiplayer. We’re aiming to release this build in late February.
That build will also be the Steam Early Access build. If you want to preorder right now, go right ahead, as you'll get a Steam key when we release on Steam. http://planetexplorers.pathea.net/order/