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Alpha 0.55 multiplayer build released!
May 21, 2013 - zede05
Hey everyone, after a lot of hardwork and many bugs, we’ve finally completed the alpha 0.55 multiplayer build. This is just a tech demo of sorts that lets us test out some of the key logic behind multiplayer. In this build, you’ll be able to see the new ragdoll system for animals when they die, turrets blowing apart when they die, and infinite terrain. We don’t recommend going beyond 8 players (you can try), as that might really kill the frame rate. When people change armor and weapons, the frame will drop (just like in single player, except here when everyone does it at once, it’ll cause a real long pause), we’re still looking at how to mitigate this problem.
Currently, only the PC version is available, we’ll add the links to the Mac and Linux versions after we test them out (probably tomorrow). For the people who downloaded a0.549m, download this version and you should be able to log into other people’s servers.
Alpha 0.6 will be coming out in the next ~2 weeks if everything goes smoothly. It'll be a closed alpha by then with access only for the Kickstarter backers and people who pre-order. You can still back the game here if you're interested: http://planetexplorers.pathea.net/preorder/