This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

March 13, 2013 - AutolootGames

Barcelona, Spain. (March 11, 2013) – Autoloot Games Ltd., a new video game company formed by former employees of Ubisoft, Gameloft and Funcom, will launch a Kickstarter campaign on the 20th of March in order to fund its upcoming 3D-isometric, turn-based, story-driven RPG.

The Dark Triad: Dragon’s Death is the first of a three-episode saga. The game has been in development for 11 months, and Autoloot is asking for $60,000 to complete the latest 6 months of development.

“We are very excited to launch the Kickstarter campaign and show The Dark Triad to the gaming community. We received more than 5,000 “Yes” votes on Steam in just 2 weeks without any gameplay video, and this clearly shows that roleplayers value the old-school flavor, the deep, complex story and the original turn-based combat that we are bringing to the table,” says Autoloot co-founder Abel Bascunana

“During the Kickstarter campaign the 20th March, we’ll deliver plenty of new info about the combat, story, exploration, and much more. We’ve worked hard to reach this moment and we are convinced that what we’ll show won’t disappoint RPG fans out there,” adds Miguel A.L. Morillo, the other co-founder.

Kickstarter campaign video:
Greenlight site:
Official site:

Feature List:

Release Date: Setember 2013
Platforms: PC, Xbox360 (TBA)

• A complex history with unexpected twists and many secrets to uncover.
• Brutal and bloody turn-based combats.
• A brand-new combat system that lets you you define the degree of action and strategy and the speed of battles.
• The option to choose from 5 different playable classes.
• A brand new skill and specialty system that offers customized character builds.
• Hundreds of quests and side quests with intriguing dialogues.
• A vast map that you can enjoy for hours.
• An incredible host of enemies for you to slash and crush.
• Pets and Sacred Guardians to assist you in the heat of the battle.
• Fully-detailed characters and environments in 3D.
• Items system with thousands of combinations and unique artifacts.
• More than 5000 achievements.
• The option to play extra-difficulty levels and challenge yourself against beastly elite bosses and enemies.

Autoloot Games Ltd.
A new Spanish video game company made up of industry professionals from Ubisoft, Gameloft, Funcom, and others that is dedicated exclusively to making high-quality games that cater to hardcore RPG players

Meda Contact:
Abel Bascunana, Co-Founder
Autoloot Games Ltd.
+34 657 324 808

March 11, 2013 - AutolootGames

Hi! My name is Allie and I've joined Autoloot as the Editor-in-Chief. I'll be making sure that everything is easy to read and understand and just plain sounds awesome for our English players.

I'm a graduate of Boston University's English program and of New York University's Publishing Institute. My past work includes editing at a computer magazine and working in young adult fiction. I've also edited for newspapers, and once worked for a beer magazine, which was as awesome as it sounds.

On the games front, the most recent RPG series I've played was Rune Factory, an offshoot of the RPG/farm sim Harvest Moon . Other series I have an affinity for include Diablo, The Elder Scrolls, the MMO MapleStory, and perhaps my favorite, the awesome and wonderfully-written RPG/FPS hybrid Borderlands. And, of course, Pokemon. I have also recently discovered visual novels.

I'm thrilled to be working with Autoloot Games on The Dark Triad: Dragon's Death. Thanks!

March 5, 2013 - AutolootGames

Hi guys, we would be grateful to know your opinion! What systems you'd like TDT:DD to be released on?
Head to our forums and let us know![]

March 4, 2013 - AutolootGames

Hi guys!

I want to introduce you to our new coder, David Lucena. He's an ex-mate that worked at Gameloft and Abylight making ports for mobile devices and also games from scratch for systems like the DS.
He'll be responsible for tuning up the lightning system. At the moment we have a basic but effective static lightning system but we'd like to mix it with dynamic lights for the characters or lightmapping for the environments. He'll probably help us in coding some game logic when needed.

I also want to remind you that IN A COUPLE OF WEEKS we'll release our first gameplay video along with our Kickstarter campaign! =)

February 27, 2013 - AutolootGames


This small, slippery halfling has become part of the Saviors due to his high cultural and military merits... merits according to Half-Sized standards, of course. Coming from the most peaceful of the Gléah Lands, however, the aforementioned standards are things as peculiar as being able to swallow as many mapplepies per hour as possible, hopping for four miles without halting to rest, and being able to disappear from view without using magic (even though any halfling would love to learn some magic tricks).

Although this race abhors killing animals for food, they are not so forgiving when it’s about defending the shores of their islands from orks (although they would not dare to eat such evil flesh). Barton has outperformed all others at this particular task, which has led to him being considered amongst the citizens as the “Ork Scourge.”

Little is known about Barton's past, though his father's death by an ork axe explains his particularly uncontrollable hatred towards the halflings' natural enemies.

"Barton, from the Half-Sized Islands, also known as the Ork Scourge. You avenged your father long time ago, but your heart hasn't yet found peace..."


The members of the Elven Council at Oniria have appointed this slender, sculptural elf to accompany the Saviors on their quest. This last-minute decision of the Council to join forces with the Gilgegard Empire harks back to a former loyal alliance, when humans and elves fought side-by-side against the Agaroth Hordes. Leindal is captain of the Moonless Night Wizards, an army that alone retrieved the cities of Mayreia, Adlaeiht, and Galinh in only seven days without any support units.

A fact not known to many is that when Leindal was yet a child under the Order of the Divine Cosmic Triad, he took a vow to not kill any lifeform. Despite his bravery and imperturbable attitude during the battle, some say that he refuses to sleep at night as penance for having broken his early-childhood oath. The Moonless Night banner actually symbolizes the inner state of those wizards whose destiny is to live under recurrent grief for past deeds while at the same trying to bring peace to the lives of others.

"And you are Leindal, Captain of the Moonless Night Wizards. Your brotherhood is not allowed to kill any living creature. You know what you expose to on this mission, things can only get worse for you..."

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